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Tonics

From Primal Idle Wiki

Tonics are the brews, elixirs and salves made with the Alchemy skill. They come in several kinds: potions that grant a timed buff when drunk, tranquilizers that pacify wild creatures for Taming, and salves that instantly heal injured tames. Buffs run on a timer and stack with your Equipment and Food.

How tonics work

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  • A potion grants one buff for a set duration when drunk — a faster skill, doubled yields, more XP, or extra combat stats.
  • Buffs tick down in real time and stack with gear and food, letting you stack a skill-speed tonic with a double-yield brew, for example.
  • Tranquilizers are consumed to calm and capture wild Creatures during Taming — stronger tranqs handle bigger, tougher beasts.
  • Salves are consumed to heal creatures injured on Expeditions.
  • Like all items, tonics can be sold for Amber.

Skill-speed tonics

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Each of these speeds up one skill for its duration.

Tonic Skill Speed Duration
Swift Forager Tonic Foraging +10% 20 min
Lumber Tonic Logging +10% 20 min
Miner's Brew Mining +10% 20 min
Angler's Brew Fishing +10% 20 min
Chef's Tonic Cooking +10% 20 min
Weaver's Tonic Crafting +12% 15 min
Farmhand's Philtre Farming +12% 15 min
Alchemist's Haste Alchemy +12% 15 min
Forge Tonic Smithing +12% 15 min
Hunter's Brew Hunting +12% 15 min
Glowcap Elixir Delving +12% 15 min
Tamer's Brew Taming +12% 15 min
Wayfarer Tonic Expeditions +20% 15 min

Double-yield brews

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These give a chance for extra resources from a gathering skill.

Brew Skill Extra Yield Duration
Forager's Bounty Foraging +20% 10 min
Prospector's Luck Mining +20% 10 min
Logger's Luck Logging +20% 10 min
Angler's Luck Fishing +20% 10 min

Farming tonics

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These speed up crop growth or add extra yield on the Farming farm plots.

Tonic Effect Duration
Growth Tonic +15% crop growth speed 30 min
Verdant Elixir +1 crop yield per harvest 30 min

XP elixirs

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These boost the XP you earn from all activity.

Elixir XP Boost Duration
Focus Tonic +5% 20 min
Sage Elixir +10% 30 min
Scholar Elixir +25% 10 min
Ascendant Elixir +20% 30 min

Combat tonics

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These raise your attack or defense, or speed your health regeneration, for Hunting and Expeditions.

Tonic Effect Duration
Mossmilk Draught +1 HP regen 10 min
Bog Mint Tea +1 HP regen 15 min
Ironhide Tonic +6 defense 15 min
Berserker Brew +8 attack 10 min
Bulwark Brew +10 defense 12 min
Wrathroot Tonic +12 attack 12 min
Trollblood Tonic +2 HP regen 15 min
Stoneskin Elixir +15 defense 6 min
Titan Brew +20 attack 15 min

Tranquilizers

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Tranquilizers are the staple of Taming: they settle wild Creatures into a docile state so you can capture them. They come in escalating strengths — the Calming Tonic soothes only small creatures, the Tranquilizer Brew is the everyday taming tool, and the Potent Tranquilizer is strong enough to gentle the largest beasts.

Salves

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Salves instantly mend creatures wounded on Expeditions, with no timer:

The Heal buttons spend your cheapest suitable salve, so keeping the low rungs stocked is safe. See the salve ladder.

See also

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  • Alchemy — the skill that brews tonics
  • Creatures — Taming with tranquilizers, and healing injured tames
  • Food — healing during combat
  • Items — item overview