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Fishing

From Primal Idle Wiki

Fishing

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Fishing is a gathering skill for catching fish and other aquatic creatures from rivers, swamps, seas and frozen lakes. The catch is a major food source for Cooking and appears in a number of Alchemy recipes. Fishing needs no bait or inputs — choose a fishing spot and cast.

How to progress

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Each catch grants Fishing experience and raises your Fishing level, unlocking larger and rarer fish that give more XP but take longer to land. Run the highest-level spot you can reach to progress fastest.

Many species are found only in a specific biome reached through Expeditions; you must be in the listed biome to fish there. Spots with no biome listed are available from the start.

Actions

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Action Level Interval (s) Biome Outputs XP
Net Minnows 1 3.2 Minnow ×2 5
Snag Bichir 8 3.6 Bichir 9
Spear Gar 15 4.0 Gar 15
Chase Mudskippers 22 4.4 Mudskipper 20
Sift Trilobites 28 4.8 Murkwater Swamp Trilobite 24
Dig Lungfish 30 5.0 Lungfish 26
Noodle Armored Catfish 35 5.3 Murkwater Swamp Armored Catfish 30
Gather Horseshoe Crabs 42 5.8 Cavern Depths Horseshoe Crab 38
Coelacanth (Trawl) 50 6.5 Coelacanth 50
Hook Fanged Piranha 52 6.7 Scorched Badlands Fanged Piranha 52
Dredge Bothriolepis 58 7.2 Coral Shallows Bothriolepis 58
Lure Anglerfish 63 7.7 Coral Shallows Anglerfish 66
Jig Icefish 68 8.2 Frozen Wastes Icefish ×2 74
Wrestle Sturgeon 70 8.5 Frozen Wastes Sturgeon 78
Pluck Lamprey 78 9.5 Ashen Peaks Lamprey 96
Dredge Ammonite 85 11.0 Sundered Vale Ammonite 125
Wrangle Giant Salmon 88 11.2 Skyreach Plateau Giant Salmon 130
Battle Xiphactinus 92 11.8 Skyreach Plateau Xiphactinus; Giant Salmon (10%) 142
Land Helicoprion 95 12.5 Sundered Vale Helicoprion 155
Haul Leedsichthys 99 13.0 Sundered Vale Leedsichthys 170

Percentages show the chance of a bonus drop; unmarked items are produced every time. Intervals are base times before speed bonuses.

See also

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