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Trading Post

From Primal Idle Wiki

The Trading Post is where a travelling NPC trader buys goods from you at fluctuating prices. It is unlocked by purchasing rank 1 of the Trader's Charter in the Shop. Each further Charter rank increases the post's daily stock and demand by 25%.

How it works

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  • The trader posts fresh quotes each market day (every 6 hours of game time).
  • Each tradeable good is quoted at a price above its normal bank sell value, so selling to the trader is more profitable than vendoring — but prices vary day to day within a set band.
  • Every good has a limited demand (how many units the trader will buy that day) and a stock figure; higher-value, later-tier goods have smaller quantities and tighter price swings, so premium goods can rise only modestly, while early goods can spike much higher.
  • Prices are bounded: the trader's buy price always stays above bank sell (no buy-from-shop-then-sell loop is profitable), and never rises high enough to exploit against the Shop.
  • Moving goods across the counter can also progress the Trade Writ Contracts.

Tradeable goods

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Goods range from early-game crops and materials to endgame gems. Earlier goods have wider price bands and deeper demand; later goods have narrow bands and shallow demand.

Good Tier Price band (× base) Daily demand
Gourd Early 1.2–3.0 100
Raw Meat Early 1.2–3.0 100
Sunroot Early 1.2–3.0 80
Hide Early 1.2–3.0 80
Marshmelon Early 1.2–3.0 60
Flamegrain Mid 1.2–2.8 45
Iron Ore Mid 1.2–2.8 45
Redwood Log Mid 1.2–2.8 36
Cloudbean Mid 1.2–2.8 30
Amber Resin Mid-late 1.2–2.6 24
Frostgourd Mid-late 1.2–2.6 24
Echo Shard Mid-late 1.2–2.6 20
Skyfruit Mid-late 1.2–2.6 16
Primal Squash Mid-late 1.2–2.6 12
Moonstone Late 1.2–2.4 12
Deep Sapphire Late 1.2–2.4 10
Ember Topaz Late 1.2–2.4 8
Sky Opal Endgame 1.2–2.2 6

The price band shows how far above base value the trader may pay; the exact multiplier is re-rolled each market day. Demand is the maximum units bought that day at the base stock level and rises with Trader's Charter ranks.

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  • Shop — the Trader's Charter unlocks and upgrades the post
  • Crops — a large share of tradeable goods are farmed crops
  • Items — materials and gems sold at the post
  • Amber — earned from trading goods