Fishing
Fishing
Fishing is a gathering skill for catching fish and other aquatic creatures from rivers, swamps, seas and frozen lakes. The catch is a major food source for Cooking and appears in a number of Alchemy recipes. Fishing needs no bait or inputs — choose a fishing spot and cast.
How to progress
Each catch grants Fishing experience and raises your Fishing level, unlocking larger and rarer fish that give more XP but take longer to land. Run the highest-level spot you can reach to progress fastest.
Many species are found only in a specific biome reached through Expeditions; you must be in the listed biome to fish there. Spots with no biome listed are available from the start.
Actions
| Action | Level | Interval (s) | Biome | Outputs | XP |
|---|---|---|---|---|---|
| Net Minnows | 1 | 3.2 | — | Minnow ×2 | 5 |
| Snag Bichir | 8 | 3.6 | — | Bichir | 9 |
| Spear Gar | 15 | 4.0 | — | Gar | 15 |
| Chase Mudskippers | 22 | 4.4 | — | Mudskipper | 20 |
| Sift Trilobites | 28 | 4.8 | Murkwater Swamp | Trilobite | 24 |
| Dig Lungfish | 30 | 5.0 | — | Lungfish | 26 |
| Noodle Armored Catfish | 35 | 5.3 | Murkwater Swamp | Armored Catfish | 30 |
| Gather Horseshoe Crabs | 42 | 5.8 | Cavern Depths | Horseshoe Crab | 38 |
| Coelacanth (Trawl) | 50 | 6.5 | — | Coelacanth | 50 |
| Hook Fanged Piranha | 52 | 6.7 | Scorched Badlands | Fanged Piranha | 52 |
| Dredge Bothriolepis | 58 | 7.2 | Coral Shallows | Bothriolepis | 58 |
| Lure Anglerfish | 63 | 7.7 | Coral Shallows | Anglerfish | 66 |
| Jig Icefish | 68 | 8.2 | Frozen Wastes | Icefish ×2 | 74 |
| Wrestle Sturgeon | 70 | 8.5 | Frozen Wastes | Sturgeon | 78 |
| Pluck Lamprey | 78 | 9.5 | Ashen Peaks | Lamprey | 96 |
| Dredge Ammonite | 85 | 11.0 | Sundered Vale | Ammonite | 125 |
| Wrangle Giant Salmon | 88 | 11.2 | Skyreach Plateau | Giant Salmon | 130 |
| Battle Xiphactinus | 92 | 11.8 | Skyreach Plateau | Xiphactinus; Giant Salmon (10%) | 142 |
| Land Helicoprion | 95 | 12.5 | Sundered Vale | Helicoprion | 155 |
| Haul Leedsichthys | 99 | 13.0 | Sundered Vale | Leedsichthys | 170 |
Percentages show the chance of a bonus drop; unmarked items are produced every time. Intervals are base times before speed bonuses.