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Weather: Difference between revisions

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| Snowfall 🌨️ || Cooking speed +10%; [[Taming]] speed +8%.
| Snowfall 🌨️ || Cooking speed +10%; [[Taming]] speed +8%.
|}
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== Severe weather ==
Beyond the everyday skies, each season can roll one '''severe weather''' — rarer, stronger events (bonuses up to '''+25%''') that are still forecast a full day ahead so you can plan around them.
{| class="wikitable sortable"
! Severe weather !! Season !! Effect
|-
| Aurora ✨ || Frost || [[Taming]] speed +25%
|-
| Fog Bloom 🌸 || Verdant || [[Foraging]] double-yield +25%
|-
| Migration 🦅 || Amber Fall || [[Hunting]] double-yield +25% ''and'' [[Expeditions]] double-yield +25%
|-
| Emberflow 🌋 || Blaze || [[Mining]] speed +20%, [[Smithing]] speed +25%
|}
=== Weather-window gathers ===
Some gathering actions only appear while a matching sky is overhead — bonus harvests you can only take in the right weather window:
* '''Track the Migration''' ([[Hunting]] 65) — during Morning Mist or Migration — yields the Trailhorn Antler.
* '''Windfall''' ([[Foraging]]) — during Tailwinds — yields Windfall Fruit.
* '''Stormfish run''' ([[Fishing]]) — during Storm or Rain — yields Stormfish.


== Seasons ==
== Seasons ==

Revision as of 15:34, 19 July 2026

Weather gives the valley a living sky. At any moment one weather is in effect, drawn from a pool weighted by the current season. Weather grants small, always-positive bonuses to your skills and activities — there are no penalties. A bad day is simply Clear Skies, never a setback. Because the forecast is known in advance, weather is a light planning layer rather than a gamble.

How it works

  • Weather slots. Weather changes every 2 hours, with each slot drawn from a pool weighted by the active season.
  • Seasons. Four seasons cycle underneath, each lasting 24 hours of real time, so a full seasonal cycle is four days. Each season favors a different set of weathers and carries one small passive bonus of its own.
  • Forecast. The upcoming weather is always visible ahead of time (current weather, time remaining, and the next slots), so you can time your activities around it.
  • Buffs only. Every weather effect is a bonus or neutral. Clear Skies is the common filler and does nothing either way. Bonuses are modest (roughly 8–15%).

Weather is global — the same sky covers every biome.

Weather types

Weather Effects
Clear Skies ☀️ None — a plain, honest day.
Rain 🌧️ Fishing speed +10%; farm growth +12%.
Storm ⛈️ Expedition strength +10; Delving double-yield +10%.
Heatwave 🔥 Mining speed +10%; Smithing speed +8%.
Tailwinds 🍃 Foraging speed +10%; Logging speed +8%.
Morning Mist 🌫️ Hunting double-yield +12%.
Snowfall 🌨️ Cooking speed +10%; Taming speed +8%.

Severe weather

Beyond the everyday skies, each season can roll one severe weather — rarer, stronger events (bonuses up to +25%) that are still forecast a full day ahead so you can plan around them.

Severe weather Season Effect
Aurora ✨ Frost Taming speed +25%
Fog Bloom 🌸 Verdant Foraging double-yield +25%
Migration 🦅 Amber Fall Hunting double-yield +25% and Expeditions double-yield +25%
Emberflow 🌋 Blaze Mining speed +20%, Smithing speed +25%

Weather-window gathers

Some gathering actions only appear while a matching sky is overhead — bonus harvests you can only take in the right weather window:

  • Track the Migration (Hunting 65) — during Morning Mist or Migration — yields the Trailhorn Antler.
  • Windfall (Foraging) — during Tailwinds — yields Windfall Fruit.
  • Stormfish run (Fishing) — during Storm or Rain — yields Stormfish.

Seasons

Seasons cycle in the order below. Each raises the chance of certain weathers and grants a small standing passive.

Season Passive bonus Favored weather
Verdant 🌱 Farm growth +10% Rain, Tailwinds
Blaze ☀️ Mining speed +5% Heatwave, Storm
Amber Fall 🍂 Foraging speed +5% Tailwinds, Mist
Frost ❄️ Fishing speed +5% Snowfall, Mist

Clear Skies stays roughly a third of every season's pool, so any weather can appear in any season — the season only shifts the odds. Even Frost carries no penalty; it simply drops the spring growth bonus rather than adding a debuff.

Planning around weather

Because the schedule is forecastable, you can line up activities with the right sky:

  • Batch Fishing and farm planting under Rain.
  • Run Expeditions and Delving under a Storm.
  • Push Mining and Smithing during a Heatwave.
  • Gather with Foraging and Logging on Tailwinds.
  • Hunt in the Morning Mist.
  • Cook and tame during Snowfall.

See also