Quests: Difference between revisions
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The six starter chains below (Act I — Roots) are the tutorial arc; the tables list each step's goal and reward. Beyond them lie three later '''Acts''' (see [[#Acts II–IV|below]]) that carry the story to the endgame. | The six starter chains below (Act I — Roots) are the tutorial arc; the tables list each step's goal and reward. Beyond them lie three later '''Acts''' (see [[#Acts II–IV|below]]) that carry the story to the endgame. | ||
=== | === {{Icon|crop-plot}} First Steps === | ||
Learn to live off the valley — from first berries to your first working dino. | Learn to live off the valley — from first berries to your first working dino. | ||
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=== | === {{Icon|glyph-paw}} Call of the Wild === | ||
Build a pack and take the fight to the biomes. | Build a pack and take the fight to the biomes. | ||
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=== | === {{Icon|glyph-anvil}} Iron & Fire === | ||
From loose stones to a forged edge. | From loose stones to a forged edge. | ||
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=== | === {{Icon|ui-homestead}} Roots of Home === | ||
A camp becomes a homestead. | A camp becomes a homestead. | ||
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=== | === {{Icon|delving}} Into the Depths === | ||
The caves below the cleared biomes hold the valley's treasures. | The caves below the cleared biomes hold the valley's treasures. | ||
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=== | === {{Icon|ui-mutation}} Legacy === | ||
What you build outlasts you. | What you build outlasts you. | ||
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'''Act II — The Valley Wakes''' | '''Act II — The Valley Wakes''' | ||
* | * {{Icon|ui-gem}} '''The Amber Circuit''' — the trade economy; rewards the '''Trader's Seal''' (bank passive: +1 [[Trading Post]] special-order slot). | ||
* | * {{Icon|fossil-bone}} '''Bones of the Valley''' — fossils and the [[Museum]]; rewards the '''Dig Compass''' (bank passive: fossil digs 10% faster). | ||
* | * {{Icon|ui-homestead}} '''Smoke on the Horizon''' — the [[Tribe]] arc. | ||
'''Act III — The Long Watch''' | '''Act III — The Long Watch''' | ||
* | * {{Icon|glyph-xp}} '''The Long Ladder''' — the road to high skill levels. | ||
* | * {{Icon|weather-rain}} '''The Turning Sky''' — [[Weather]] and seasons; rewards the '''Almanac''' (bank passive: all skills 2% faster whenever any weather effect is live). | ||
* | * {{Icon|weather-emberflow}} '''An Age of Ash''' — the [[Tribe]] Material Ages; rewards the '''Warchief's Standard''' (bank passive: +5 kit score to every camp worker). | ||
* | * {{Icon|ui-mutation}} '''Blood and Lineage''' — [[Breeding]] and [[Imprinting]]. | ||
'''Act IV — War in the Vale''' | '''Act IV — War in the Vale''' | ||
* | * {{Icon|ui-attack}} '''War in the Vale''' — the [[Rifts]] and endgame combat; rewards the '''Primal Standard''' (a cosmetic banner). | ||
* | * {{Icon|glyph-pillar}} '''The Grand Collection''' — full-collection goals; rewards the '''Monument Deed''' (a cosmetic [[Homestead]] pennant). | ||
== See Also == | == See Also == | ||