Blueprints: Difference between revisions
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'''Blueprints''' are a late-game way to make gear: find a '''blueprint sheet''', study it from your [[Bank]], and its forge recipe appears permanently on [[Smithing]] or [[Crafting]]. There are '''twelve''' to collect, homed with the biome [[Expeditions|Guardians]], the deep [[Caves]], and the Apex Accord (the [[Contracts|Mark Exchange]]). Forging is where the best gear you can make yourself comes from. | '''Blueprints''' are a late-game way to make gear: find a '''blueprint sheet''', study it from your [[Bank]], and its forge recipe appears permanently on [[Smithing]] or [[Crafting]]. There are '''twelve''' to collect, homed with the biome [[Expeditions|Guardians]], the deep [[Caves]], and the Apex Accord (the [[Contracts|Mark Exchange]]); the four masterwork weapons/shield also drop from the deepest [[Tribe#Rogue-clan outposts|rogue-clan outposts]]. Forging is where the best gear you can make yourself comes from. | ||
== How forging works == | == How forging works == | ||
Revision as of 19:23, 17 July 2026
Blueprints are a late-game way to make gear: find a blueprint sheet, study it from your Bank, and its forge recipe appears permanently on Smithing or Crafting. There are twelve to collect, homed with the biome Guardians, the deep Caves, and the Apex Accord (the Mark Exchange); the four masterwork weapons/shield also drop from the deepest rogue-clan outposts. Forging is where the best gear you can make yourself comes from.
How forging works
- Study a blueprint from the Bank and its recipe unlocks for good — on Smithing (weapons, shield, barding) or Crafting (armour, saddle).
- Every forged piece rolls its stats within a range. A Starmetal Blade lands anywhere from 48 up to a perfect 70. A stat that rolls at its ceiling wears a gold ★, the same mark your best dinos carry.
- Forge a piece with every stat maxed to earn the Perfect Cast title.
- Salvage a bad roll back into about half its rare materials — the common inputs are spent, but the rare ones mostly come back.
- Forged gear lives in your Gear Locker on the Player page: equip it over your crafted gear, and fit forged saddles and bardings straight onto your dinos.
- Forged gear is bound to you — unlike crafted gear it is never the piece torn off when you die.
Power check: an average forged piece beats the best gear you can otherwise craft; max rolls chase the expedition sets. The Primal set and the Mostly Harmless legendaries stay above the forge.
Blueprints
Roll ranges are the stat's minimum up to its ★ ceiling. Rare inputs are the forge-only materials each recipe needs (plus common materials).
| Blueprint | Slot | Forge | Stat roll (min–max ★) | Rare inputs |
|---|---|---|---|---|
| Starmetal Blade | weapon | Smithing | attack 48–70 | Starmetal Ore ×3, Primal Sinew ×2 |
| Heartwood Warbow | weapon | Smithing | attack 52–74 | Heartwood Core ×3, Wardstone Fragment ×2 |
| Apexforged Edge | weapon | Smithing | attack 60–88 | Apex Scale ×3, Emberheart ×2, Starmetal Ore ×2 |
| Wardstone Bulwark | shield | Smithing | defense 12–20 | Wardstone Fragment ×3, Gloomglass Shard ×2 |
| Frostbound Barding | barding | Smithing | guard 14–24, power 4–10 | Frostbound Hide ×3, Starmetal Ore ×2 |
| Sunpetal Hood | head | Crafting | defense 6–11 | Sunpetal Resin ×3, Gloomglass Shard ×1 |
| Gloomglass Visor | head | Crafting | defense 10–16 | Gloomglass Shard ×3, Abyssal Pearl ×2 |
| Sinewweave Vest | chest | Crafting | defense 10–16 | Primal Sinew ×3, Sunpetal Resin ×2 |
| Emberheart Plate | chest | Crafting | defense 16–26 | Emberheart ×3, Apex Scale ×1 |
| Tidewoven Leggings | legs | Crafting | defense 7–12 | Abyssal Pearl ×2, Sunpetal Resin ×2 |
| Wardweave Leggings | legs | Crafting | defense 11–18 | Wardstone Fragment ×2, Frostbound Hide ×2 |
| Sunstride Saddle | saddle | Crafting | swiftness 10–20, power 2–6 | Heartwood Core ×2, Sunpetal Resin ×2 |
Rare materials
Ten new materials feed the forge. Each has one main home across the valley, with trickles from Dispatch squads, dig sites, the Mark Exchange, Tilda's gift baskets, and themed rival tribes.
| Material | Main source |
|---|---|
| Sunpetal Resin | Foraging — the flowering hives |
| Heartwood Core | Logging — the great trees |
| Starmetal Ore | Mining — the silver and gold veins |
| Abyssal Pearl | Fishing — the deep lines |
| Primal Sinew | Hunting — big game |
| Frostbound Hide | Hunting — the frozen corners |
| Gloomglass Shard | Expeditions / Caves |
| Wardstone Fragment | Expeditions — on patrol |
| Emberheart | Expeditions — the hot corners |
| Apex Scale | Expeditions — the deadliest game |
Achievements
- Forgemaster track — pieces forged: 1 / 10 / 50, with the Forgemaster title at the top.
- Perfect Cast — forge a piece with every stat at its ★ ceiling for the Perfect Cast title.
See Achievements for the full list.