Amber: Difference between revisions
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Latest revision as of 21:11, 9 September 2026
Amber is the primary soft currency of Primal Idle. It is earned by selling gathered and crafted items, and spent on permanent upgrades and supplies.
Earning Amber
[edit | edit source]- Selling items — any item in your Bank can be sold to the vendor for its sell value (Amber earned = sell value × quantity, before permanent Amber-gain bonuses such as the Homestead's Ancestral Monument raise the per-unit price further). This is the main, steady source of income.
- Activities — some world content (Expeditions, Dispatch, Contracts) pays out Amber or Amber-valued rewards.
Spending Amber
[edit | edit source]- Shop — permanent upgrades (bank space, speed and yield boosts) and restockable supplies (food, tonics) are bought with Amber.
- Buying an item back from the vendor costs 4× its sell value, so sell deliberately.
Other currencies
[edit | edit source]Amber is the everyday currency, but the game also uses specialised marks and tokens earned from specific systems — for example Fang Marks from Contracts. Those are covered on their own systems' pages.