Achievements: Difference between revisions
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* Every achievement pays '''[[Items|Amber]]'''. Rewards scale with tier — roughly 50 for a tier 1, 200 for a tier 2, and 750–1,500 for a top tier (a few late tracks pay a little more per tier). | * Every achievement pays '''[[Items|Amber]]'''. Rewards scale with tier — roughly 50 for a tier 1, 200 for a tier 2, and 750–1,500 for a top tier (a few late tracks pay a little more per tier). | ||
* Each track's '''top tier grants a cosmetic title''' you can display, chosen on the Player page. | * Each track's '''top tier grants a cosmetic title''' you can display, chosen on the [[Player]] page. | ||
* Progress that can be derived from your save (skill levels, items discovered, species tamed, guardians defeated, structures built) is credited retroactively, so a veteran save earns those instantly. | * Progress that can be derived from your save (skill levels, items discovered, species tamed, guardians defeated, structures built) is credited retroactively, so a veteran save earns those instantly. | ||
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! Track !! What it tracks !! Tier goals !! Top-tier title | ! Track !! What it tracks !! Tier goals !! Top-tier title | ||
|- | |- | ||
| Collector || Different items discovered || 25 / 90 / | | Collector || Different items discovered || 25 / 90 / 574 || Collector | ||
|- | |- | ||
| Tamer || Different species tamed || 1 / 10 / 25 / 54 || Master Tamer | | Tamer || Different species tamed || 1 / 10 / 25 / 54 || Master Tamer | ||
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|- | |- | ||
| Delegator || Hired-hand background gathers ([[Companions#Hired hands (background gathering)|hired hands]]) || 100 / 2,500 / 25,000 || Delegator | | Delegator || Hired-hand background gathers ([[Companions#Hired hands (background gathering)|hired hands]]) || 100 / 2,500 / 25,000 || Delegator | ||
|- | |||
| Drillmaster || [[Stable#Veteran levels|Veteran levels]] earned in battle || 10 / 100 / 500 || Drillmaster | |||
|- | |||
| Old Guard || A single veteran raised to level 60 (one-off, grants a title) || 60 || Old Guard | |||
|- | |||
| Raider || [[Rivals|Rival tribe]] raids won || 1 / 25 / 100 || Warchief | |||
|- | |||
| Mostly Harmful || Defeat [[Rivals#The tribe ladder|Mostly Harmless]] (the beta crew) — one-off, grants a title || 1 || Mostly Harmful | |||
|- | |||
| Forgemaster || Gear pieces [[Blueprints|forged]] || 1 / 10 / 50 || Forgemaster | |||
|- | |||
| Perfect Cast || Forge a piece with every stat at its ★ ceiling — one-off, grants a title || 1 || Perfect Cast | |||
|} | |} | ||
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|- | |- | ||
| Gift Horse || Receive 30 villager gift baskets || 200 | | Gift Horse || Receive 30 villager gift baskets || 200 | ||
|- | |||
| Live to Tell || Get a fallen piece of gear back after a [[Expeditions#Death and reclaiming gear|death]] || 200 | |||
|- | |- | ||
| Twisted Genes || Breed 3 mutated creatures || 300 | | Twisted Genes || Breed 3 mutated creatures || 300 | ||
|- | |||
| What Doesn't Kill You || Die 10 times || 300 | |||
|} | |} | ||
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[[Category:Progression]] | [[Category:Progression]] | ||
[[Category:Game Systems]] | [[Category:Game Systems]] | ||
<div class="pi-pageimage" style="display:none">[[File:Icon-glyph-medal.png|128px]]</div> | |||
Latest revision as of 21:11, 9 September 2026
Achievements turn the things the game already tracks into goals with rewards. Most achievements are grouped into tracks of rising tiers (for example Tamer I → IV), while Trials are one-off flavor goals. The engine grants the reward the instant you meet a condition — no claiming required.
Rewards
[edit | edit source]- Every achievement pays Amber. Rewards scale with tier — roughly 50 for a tier 1, 200 for a tier 2, and 750–1,500 for a top tier (a few late tracks pay a little more per tier).
- Each track's top tier grants a cosmetic title you can display, chosen on the Player page.
- Progress that can be derived from your save (skill levels, items discovered, species tamed, guardians defeated, structures built) is credited retroactively, so a veteran save earns those instantly.
Tracks
[edit | edit source]| Track | What it tracks | Tier goals | Top-tier title |
|---|---|---|---|
| Collector | Different items discovered | 25 / 90 / 574 | Collector |
| Tamer | Different species tamed | 1 / 10 / 25 / 54 | Master Tamer |
| Slayer | Biome guardians defeated | 1 / 5 / 10 | Apex Slayer |
| Hunter | Hunts won | 100 / 1,000 / 10,000 | Apex Predator |
| Warpath | Expeditions won | 50 / 500 / 2,500 | Warlord |
| Spelunker | Cave delves won | 50 / 500 / 2,500 | Spelunker |
| Bloodlines | Bred creatures hatched | 1 / 10 / 50 | Bloodline Keeper |
| Tycoon | Amber earned from sales | 1,000 / 25,000 / 250,000 | Amber Baron |
| Architect | Total structure levels built | 10 / 100 / 400 | Architect |
| Beastmaster | Worker assignments | 1 / 25 / 200 | Beastmaster |
| Survivor | Food auto-eaten in fights | 100 / 1,000 / 10,000 | Survivor |
| Sage | Skills raised to 99 | 1 / 6 / 12 | Primal Sage |
| Kindred | Taming level reached | 25 / 60 / 99 | Kindred Spirit |
| Farmer | Crops harvested | 10 / 100 / 1,000 | Green Warden |
| Pathfinder | Dispatch missions completed | 5 / 50 / 250 | Pathfinder |
| Broker | Goods traded at the Trading Post | 50 / 500 / 2,500 | Magnate |
| Trailblazer | Expedition set pieces discovered | 6 / 18 / 60 | Trailblazer |
| Apex | Alpha predators overcome | 5 / 50 / 250 | Apex |
| Arena | Arena bouts won | 1 / 25 / 100 | Champion |
| Bounty | Contracts claimed | 1 / 20 / 75 | Huntmaster |
| Devoted | Hatchlings raised to 100% imprint | 1 / 10 / 30 | Devoted |
| Menagerie | Skill Pets found | 1 / 6 / 13 | Beastfriend |
| Excavator | Digs completed | 10 / 100 / 500 | Excavator |
| Curator | Museum skeletons mounted | 5 / 20 / 54 | Curator |
| Studied | Mastery levels gained | 100 / 1,000 / 2,500 | Studied |
| Virtuoso | Actions mastered to 99 | 1 / 10 / 50 | Virtuoso |
| Chronicler | Chronicle notes recovered | 5 / 20 / 40 | Loremaster |
| Naturalist | Field Notes earned | 5 / 20 / 50 | Naturalist |
| Delegator | Hired-hand background gathers (hired hands) | 100 / 2,500 / 25,000 | Delegator |
| Drillmaster | Veteran levels earned in battle | 10 / 100 / 500 | Drillmaster |
| Old Guard | A single veteran raised to level 60 (one-off, grants a title) | 60 | Old Guard |
| Raider | Rival tribe raids won | 1 / 25 / 100 | Warchief |
| Mostly Harmful | Defeat Mostly Harmless (the beta crew) — one-off, grants a title | 1 | Mostly Harmful |
| Forgemaster | Gear pieces forged | 1 / 10 / 50 | Forgemaster |
| Perfect Cast | Forge a piece with every stat at its ★ ceiling — one-off, grants a title | 1 | Perfect Cast |
Trials
[edit | edit source]Trials are single-goal achievements with a bit of flavor:
| Trial | Goal | Amber |
|---|---|---|
| Live to Fight Another Day | Escape a lost expedition | 100 |
| Outfitted | Equip gear on a dino | 100 |
| Preserved | Encase a dino in Amber Stasis | 100 |
| Field Medic | Heal injuries with 25 salves | 200 |
| Happy Hour | Drink 50 potions | 200 |
| Gift Horse | Receive 30 villager gift baskets | 200 |
| Live to Tell | Get a fallen piece of gear back after a death | 200 |
| Twisted Genes | Breed 3 mutated creatures | 300 |
| What Doesn't Kill You | Die 10 times | 300 |
See Also
[edit | edit source]- Quests — guided goal chains that share the same tracking machinery
- Pets, Museum, Chronicles, Mastery — systems with their own achievement tracks