Fossils: Difference between revisions

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'''Fossils''' are the spoils of excavation — the stone remains you dig out of the ground and hand in to the [[Museum]]. There are three kinds: '''common fossils''' (the bulk crate filler), '''Dig Site Maps''' (the keys that start a dig), and '''species skulls''' (the centrepieces the Museum assembles into skeletons).
'''Fossils''' are the spoils of excavation — the stone remains you dig out of the ground and hand in to the [[Museum]]. There are three kinds: '''common fossils''' (the bulk crate filler), '''Dig Site Maps''' (the keys that start a dig), and '''species skulls''' (the centrepieces the Museum assembles into skeletons).


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== Species skulls ==
== Species skulls ==


Every creature species has its own '''skull''', surfaced from digs in that species' home biome. Skulls are the [[Museum]]'s assembly keys: each museum skeleton is built from a species' skull plus its bill of common fossils. There is one skull per species (42 in total), and their sell value scales with the biome tier of the species.
Every creature species has its own '''skull''', surfaced from digs in that species' home biome. Skulls are the [[Museum]]'s assembly keys: each museum skeleton is built from a species' skull plus its bill of common fossils. There is one skull per species (57 in total), and their sell value scales with the biome tier of the species.


== See also ==
== See also ==
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[[Category:Items]]
[[Category:Items]]
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