Companions: Difference between revisions

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<div class="pi-pageimage" style="display:none">[[File:Icon-glyph-paw.png|128px]]</div>
A '''Companion''' is a tamed [[Creatures|creature]] you assign to work for you. Companions are the payoff of [[Taming]]: each one grants a passive bonus to the skill it is suited to.
A '''Companion''' is a tamed [[Creatures|creature]] you assign to work for you. Companions are the payoff of [[Taming]]: each one grants a passive bonus to the skill it is suited to.


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== Fighting alongside you (your pack) ==
== Fighting alongside you (your pack) ==
A creature can either '''work''' a skill or '''fight in your pack''' — not both at once (putting a worker into the pack pulls it off its job, and vice versa). Your pack unlocks at '''[[Taming]] 10''' and grows to '''5 slots'''; assign members on the Player page, where your roster is sorted into {{Icon|glyph-paw}} Pack, {{Icon|glyph-people}} Working, {{Icon|glyph-moon}} Idle, and {{Icon|expeditions}} Away.
A creature can either '''work''' a skill or '''fight in your pack''' — not both at once (putting a worker into the pack pulls it off its job, and vice versa). Your pack unlocks at '''[[Taming]] 10''' and grows to '''5 slots'''; assign members on the [[Player]] page, where your roster is sorted into {{Icon|glyph-paw}} Pack, {{Icon|glyph-people}} Working, {{Icon|glyph-moon}} Idle, and {{Icon|expeditions}} Away.


Pack members carry their own '''{{Icon|ui-hp}} Health''': in a fight their pool soaks part of every hit for you, and a member drained to 0 is injured (adding no strength and unable to work) until it heals — health only refills while a dino is '''resting''' (neither working nor fighting). Every fight also earns the pack '''[[Stable#Veteran levels|veteran levels]]''', which raise these contributions over time.
Pack members carry their own '''{{Icon|ui-hp}} Health''': in a fight their pool soaks part of every hit for you, and a member drained to 0 is injured (adding no strength and unable to work) until it heals — health only refills while a dino is '''resting''' (neither working nor fighting). Every fight also earns the pack '''[[Stable#Veteran levels|veteran levels]]''', which raise these contributions over time.
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* '''{{Icon|glyph-banner}} [[Expeditions]]''' and '''{{Icon|ui-pickaxe}} [[Delving]]''' — bonus strength on every run; dinos suited to caves add a ×1.25 edge underground.
* '''{{Icon|glyph-banner}} [[Expeditions]]''' and '''{{Icon|ui-pickaxe}} [[Delving]]''' — bonus strength on every run; dinos suited to caves add a ×1.25 edge underground.


On [[Expeditions]] you can also give each pack member a '''role''' — Vanguard, Guard, or Scout — to shape how runs resolve (see [[Expeditions#Party roles|Party roles]]).
On [[Expeditions]] you can also give each pack member a '''role''' — Attack, Guard, or Scout — to shape how runs resolve (see [[Expeditions#Party roles|Party roles]]).


== Hired hands (background gathering) ==
== Hired hands (background gathering) ==
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[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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