Trading Post: Difference between revisions
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The '''Trading Post''' is where a travelling NPC trader buys '''and''' sells goods at fluctuating prices — a genuine two-way market, not just somewhere to vendor surplus. It is unlocked by purchasing rank 1 of the '''Trader's Charter''' in the [[Shop]]; each further Charter rank adds +25% to the post's daily stock and demand, and the '''Grand Bazaar Pass''' from the [[Exotic Broker]] adds more on top. | |||
The '''Trading Post''' is where a travelling NPC trader buys goods | |||
== How it works == | == How it works == | ||
* The trader posts fresh quotes each '''market day''' (every 6 hours of game time). | * The trader posts fresh quotes each '''market day''' (every 6 hours of game time) — an independent random price roll for every tradeable good, shown on the Trading Post screen as '''Surplus''' (cheap), '''Steady''', or '''In demand''' (expensive). | ||
* Each | * Each good's quote sets what he pays if you '''sell''' to him — above the item's plain vendor sell value, so selling to the trader always beats vendoring from the [[Bank]] — and what he charges if you '''buy''' from him: that same quote plus a flat 25% markup. | ||
* Every good has a limited '''demand''' (how | * Buying isn't just a curiosity: it's a way to stock up for a special order below, and for three endgame gems — '''Deep Sapphire''', '''Ember Topaz''', and '''Abyssal Amber''' — trading is their only use at all, since nothing else in the game consumes them. Pick a good up on a cheap '''Surplus''' day and sell it back once the quote turns '''In demand''' for a real profit. | ||
* Prices are bounded: | * Every good has a limited daily '''demand''' (how much the trader will buy from you) and '''stock''' (how much he'll sell you); the two are currently set to the same number for every good, shown as "Daily demand" in the table below. Higher-value, later-tier goods have smaller quantities and tighter price bands, so premium goods swing less and run out sooner than early goods. Both figures grow with Trader's Charter ranks and the [[Exotic Broker]]'s Grand Bazaar Pass — fully upgraded, daily stock and demand triple. | ||
* | * Prices are bounded against exploits on both sides: what he charges to buy always stays above the item's plain vendor value, so buying from him and immediately vendoring it is always a loss; and what he pays to sell never rises high enough that buying the same good at the [[Shop]] and reselling it to him would turn a profit. | ||
* Every trade — buying or selling, including special orders below — also progresses the Trade Writ [[Contracts]]. | |||
== Tradeable goods == | == Tradeable goods == | ||
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The price band shows | The price band shows the full range the day's quote can land in for a good — the low end is roughly a '''Surplus''' day, the high end roughly '''In demand'''. That same quote sets both what he pays you to sell and (plus his 25% markup) what he charges you to buy; it re-rolls independently for each good every market day. '''Demand''' above is also each good's daily '''stock''' (buy) cap, since the two are currently identical for every good. | ||
== Special orders == | == Special orders == | ||
From Trader's Charter rank 2, the post also posts a rotating '''special order''' each market day — a | From Trader's Charter rank 2, the post also posts a rotating '''special order''' each market day — a guaranteed bulk delivery at a '''fixed''' multiplier (up to '''3.0×''' sell value) that doesn't draw on the good's daily demand, so it stacks on top of ordinary selling. For higher-tier goods that fixed multiplier beats even the top of the good's usual price band; for early goods it mainly guarantees the top of the band on demand, without waiting for a lucky market day. There are 16 orders in the rotation, unlocked in three pools by Charter rank — common goods at rank 2, mid-tier goods at rank 3, gems at rank 4; the '''Broker's Book''' ([[Exotic Broker]]) and the '''[[Trader's Seal]]''' relic add extra concurrent order slots. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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* [[Shop]] — the Trader's Charter unlocks and upgrades the post | * [[Shop]] — the Trader's Charter unlocks and upgrades the post | ||
* [[Exotic Broker]] — the Grand Bazaar Pass and Broker's Book upgrade it further | |||
* [[Bank]] — where goods are vendored instead, and where bought goods land | |||
* [[Crops]] — a large share of tradeable goods are farmed crops | * [[Crops]] — a large share of tradeable goods are farmed crops | ||
* [[Items]] — materials and gems | * [[Items]] — materials and gems traded at the post | ||
* [[Amber]] — earned | * [[Trader's Seal]] — a quest relic that adds a special-order slot | ||
* [[Contracts]] — the Trade Writ tracks goods traded here | |||
* [[Amber]] — spent buying goods, earned selling them | |||
{{Nav}} | {{Nav}} | ||
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[[Category:Trading Post]] | [[Category:Trading Post]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
<div class="pi-pageimage" style="display:none">[[File:Icon-ui-trading.png|128px]]</div> | |||