Treasure
Treasure is the game's term for sell-only items — things with a vendor value but no other use. A treasure item can't be eaten, equipped, brewed, or spent in any recipe, contract, or building; its only purpose is to be sold for Amber. Their Bank cards now say so plainly, so you never hold onto one wondering what it's for.
How treasure is decided
editTreasure is not a hand-picked list — the game derives it. An item counts as treasure when it has a sell value but is used by nothing: it heals nothing, equips nowhere, isn't a potion, salve, dino gear or blueprint sheet, and appears in no action, recipe, building bill, museum donation, seed pairing, or quest step. Whatever's left over — boss trophies, biome relics, loose gems, one-off oddities — is treasure. A handful of items are deliberately held back from the list even though they look sell-only (Riftglass, Primal Catalyst, Golden Fang Banner and the Amberglass Menagerie), because they're reserved for future use.
The treasure items
editThere are 34 treasure items. Most are trophies and relics from the hardest content in the valley:
| Item | Rough source |
|---|---|
| Grassland Trophy | Grassland hunts |
| Tyrant Fang | Apex hunts |
| Tyrant Skull | Apex hunts |
| Giga Tooth | Apex hunts |
| Thunder Crest | Arena / guardian spoils |
| Sovereign Scale | Arena / guardian spoils |
| Verdant Relic | Rival biome relic |
| Redwood Relic | Rival biome relic |
| Murk Relic | Rival biome relic |
| Cavern Relic | Rival biome relic |
| Badlands Relic | Rival biome relic |
| Coral Relic | Rival biome relic |
| Frozen Relic | Rival biome relic |
| Ashen Relic | Rival biome relic |
| Skyreach Relic | Rival biome relic |
| Vale Relic | Rival biome relic |
| Sundered Core | Sundered Vale |
| Hollow Crown | Cavern Depths |
| Deep Sapphire | Cave gem |
| Ember Topaz | Cave gem |
| Tide Pearl | Cave gem |
| Frost Heart | Cave gem |
| Sky Plume | Cave gem |
| Abyssal Amber | The Amber Door |
| Charwood | Scorched Badlands |
| Stormfish | Storm-window fishing |
| Windfall Fruit | Tailwind-window foraging |
| Fringe Shard | Rift patrol |
| Rift Bloom | Rift patrol |
| Heartshard | Rift patrol |
| Warden's Sigil | Rift boss |
| Sovereign Twinshard | Rift boss |
| Riftheart Core | Rift boss |
| Rift Prime Shard | Rift boss |
Because the list is derived, an item can leave treasure the moment the game gives it a use — so a "sell-only" tag is always current, never stale.