Jump to content

Mining

From Primal Idle Wiki
Revision as of 14:44, 14 July 2026 by Primal wiki (talk | contribs) (CI sync from 2f5cc5f31a917beb1e45065185a586eb8c01d457)

Mining

Mining is a gathering skill for extracting stone, ore, minerals and gems from the ground. Its products drive Smithing — copper, tin, iron, silver, gold and obsidian are all smelted or forged into tools, weapons and armour — while clay, salt, coal, sulfur and moonstone feed Cooking and Alchemy. No inputs are needed to mine; choose a rock and dig.

A few rich deposits have a chance to yield Raw Gemstone, a prized secondary drop.

How to progress

Each rock mined grants Mining experience and raises your Mining level. Higher-level nodes give more valuable ore and more XP but take longer to work. Run the highest-level node you can reach to level fastest.

Precious ores are found only in specific Biomes accessed through Expeditions; you must be in the listed biome to mine them. Nodes with no biome listed can be mined anywhere.

Actions

Action Level Interval (s) Biome Outputs XP
Quarry Stone 1 3.0 — Stone 5
Dig Clay 5 3.2 — Clay 7
Chip Flint 10 3.5 — Flint 9
Scrape Salt 18 4.0 — Salt 15
Mine Copper 25 4.5 — Copper Ore 22
Mine Tin 30 5.0 — Tin Ore 26
Mine Coal 40 5.5 — Coal 36
Mine Iron 50 6.5 — Iron Ore 50
Harvest Sulfur 55 7.0 Scorched Badlands Sulfur 55
Mine Silver 62 7.5 Coral Shallows Silver Ore 63
Extract Crystal 75 9.0 Cavern Depths Crystal; Raw Gemstone (2%) 90
Mine Gold 80 9.5 Ashen Peaks Gold Ore 100
Quarry Obsidian 85 10.5 Ashen Peaks Obsidian; Raw Gemstone (3%) 115
Prise Moonstone 92 12.0 Skyreach Plateau Moonstone 145

Percentages show the chance of a bonus drop; unmarked items are produced every time. Intervals are base times before speed bonuses.

See also