Homestead: Difference between revisions
Primal wiki (talk | contribs) CI sync from 0154eac395888288eabccaca1428bbf7da875c29 |
Primal wiki (talk | contribs) CI sync from 9b39f7282ca194030e2bcde85abdee25a60c68d3 |
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| {{Icon|forge}} Forge || 99 || +0.5% Smithing speed || Speeds up Smithing by 0.5% per level (max 50%). | | {{Icon|forge}} Forge || 99 || +0.5% Smithing speed || Speeds up Smithing by 0.5% per level (max 50%). | ||
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| {{Icon|grand-stable}} Grand Stable || 99 || +0. | | {{Icon|grand-stable}} Grand Stable || 99 || +0.3 stall || Adds a stable stall roughly every 3 levels (for housing tamed [[Creatures]]). | ||
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| {{Icon|thatch-hut}} Thatch Hut || 25 || +2 max HP || The first house. Adds 2 max HP per level. | | {{Icon|thatch-hut}} Thatch Hut || 25 || +2 max HP || The first house. Adds 2 max HP per level. | ||
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| {{Icon|iron-keep}} Iron Keep || 24 || +5 max HP || Adds 5 max HP per level. Requires Stone House 25. | | {{Icon|iron-keep}} Iron Keep || 24 || +5 max HP || Adds 5 max HP per level. Requires Stone House 25. | ||
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| {{Icon|tannery}} Tannery || 50 || +1 Hide / | | {{Icon|tannery}} Tannery || 50 || +1 Hide / 6 min || Passively cures 1 Hide every 6 minutes per level. | ||
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| {{Icon|apiary}} Apiary || 50 || +1 Wild Honey / ~ | | {{Icon|apiary}} Apiary || 50 || +1 Wild Honey / ~17 min || Passively gathers 1 Wild Honey roughly every 17 minutes per level. | ||
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| {{Icon|fishery-dock}} Fishery Dock || 50 || +1 Minnow / 90 s || Nets 1 Minnow every 90 seconds per level. | | {{Icon|fishery-dock}} Fishery Dock || 50 || +1 Minnow / 90 s || Nets 1 Minnow every 90 seconds per level. | ||
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| {{Icon|watchtower}} Watchtower || 99 || +1 expedition strength || Adds +1 to expedition strength per level, improving [[Dispatch]] and expedition outcomes. | | {{Icon|watchtower}} Watchtower || 99 || +1 expedition strength || Adds +1 to expedition strength per level, improving [[Dispatch]] and expedition outcomes. | ||
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| 🗿 [[Ancestral Monument]] || 10 || +1% Amber per sale || The first '''Amber-priced''' structure (unlocks at your first skill 99); each level raises the value of everything you sell. See [[Ancestral Monument]]. | |||
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Most structures are paid for in materials; the '''[[Ancestral Monument]]''' is the exception, bought with [[Amber]] as a late-game sink. Several producers were retuned in the Great Rebalance so their payback lands in a fair band (the Tannery sped up, the Apiary slowed, and the Grand Stable now grants more stalls per level). | |||
== Build costs == | == Build costs == | ||