Biomes: Difference between revisions

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'''Biomes''' are the ten regions of Primal Idle, played in a fixed order. Each biome is the setting for its [[Expeditions|expedition]] patrol, its [[Caves|cave]] [[Delving|delve]], and its [[Excavation|dig site]], and each is home to its own [[Creatures|creatures]] and a single '''Guardian''' boss. Progression is a chain: a biome unlocks only once you have defeated the Guardian of the biome before it.
'''Biomes''' are the ten regions of Primal Idle, played in a fixed order. Each biome is the setting for its [[Expeditions|expedition]] patrol, its [[Caves|cave]] [[Delving|delve]], and its [[Excavation|dig site]], and each is home to its own [[Creatures|creatures]] and a single '''Guardian''' boss. Progression is a chain: a biome unlocks only once you have defeated the Guardian of the biome before it.