Alchemy: Difference between revisions
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== Alchemy == | == Alchemy == | ||
'''Alchemy''' is a processing [[Skills|skill]] that brews and distills gathered plants, minerals and other ingredients into tonics, brews, elixirs and tranquilizers. | '''Alchemy''' is a processing [[Skills|skill]] that brews and distills gathered plants, minerals and other ingredients into tonics, brews, elixirs and tranquilizers. Every recipe consumes one or more ingredients and produces a finished mixture that lands in your [[Bank]]. There are 39 recipes in all, spanning Alchemy levels 1–99. | ||
Alchemy's products fall into a few families: | |||
* '''Buff potions''' — drink one to gain a '''temporary, timed''' bonus: a skill's actions run faster, a skill has a chance to double its yield, combat [[Expeditions|expedition]]/[[Hunting|hunt]] power goes up (attack/defense), all skills earn more XP, your HP regenerates, or your crops grow faster / yield more. | |||
* '''Tranquilizers''' — [[Tranquilizer Brew]], [[Potent Tranquilizer]] and the starter [[Calming Tonic]] — consumed to subdue wild [[Creatures]] during [[Taming]]. No timer; they are spent when you tame. | |||
* '''Restoratives''' — Fern Poultice, Sagebind Salve and Primal Balm instantly heal injured [[Creatures]] rather than granting a timed buff. | |||
* '''Reagents''' — Primal Essence is brewed as an ingredient for other endgame recipes (e.g. the [[Sundered Vale|Vale's]] Ascendant Elixir) rather than drunk. | |||
== How buff potions work == | |||
Drinking a potion applies its effect for the listed '''duration''', then it wears off. The rules the engine uses: | |||
* '''One buff per effect type.''' Drinking a potion of the same '''kind''' (and same skill, for skill buffs) '''replaces''' the active one — it refreshes the timer rather than stacking two copies. Drinking a fresh Miner's Brew, for example, just resets Mining speed to +10% for another 20 minutes. | |||
* '''Different effect types run together.''' A skill-speed buff, a combat buff and an XP buff can all be active at once, because each is a different kind. | |||
* '''Timers run offline.''' Buffs tick down whether or not the game is open, and expire cleanly mid-session. | |||
Combat buffs (attack / defense) feed the same score the [[Guardians|Guardian]] and [[Rivals|raid]] fights use, so a Titan Brew or Stoneskin Elixir is a real, if brief, boost before a hard [[Expeditions|expedition]]. | |||
== How to progress == | == How to progress == | ||
Brewing a mixture grants Alchemy experience and raises your Alchemy level, unlocking stronger recipes that give more XP but need rarer ingredients and take longer to prepare. Alchemy draws ingredients from across the gathering skills — [[Foraging]] berries and plants, [[Mining]] minerals, and the occasional | Brewing a mixture grants Alchemy experience and raises your Alchemy level, unlocking stronger recipes that give more XP but need rarer ingredients and take longer to prepare. Alchemy draws ingredients from across the gathering skills — [[Foraging]] berries and plants, [[Mining]] minerals, [[Farming]] crops and the occasional swamp or cave gather — so keeping those stocked lets you brew the best recipe you have unlocked. | ||
Several recipes must be brewed in a specific [[Biomes|biome]] reached via [[Expeditions]]; recipes with no biome listed can be brewed anywhere. | Several recipes must be brewed in a specific [[Biomes|biome]] reached via [[Expeditions]]; recipes with no biome listed can be brewed anywhere. | ||
== Recipes == | == Recipes == | ||
Every recipe, with what the finished mixture does. '''Effect''' is the bonus you get from one dose; '''Duration''' is how long a drunk potion lasts (tranquilizers, restoratives and reagents have no timer). '''Interval''' is the base brew time before speed bonuses. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Mixture !! Level !! | ! Mixture !! Level !! Effect !! Duration !! Biome !! Inputs !! Interval (s) !! XP | ||
|- | |- | ||
| | | Calming Tonic || 1 || Tranquilizer — subdues wild creatures for [[Taming]] || — || || {{Icon|crimson-berry}} Crimson Berry×2 || 3.2 || 5 | ||
|- | |- | ||
| | | Swift Forager Tonic || 4 || +10% [[Foraging]] speed || 20 min || || {{Icon|crimson-berry}} Crimson Berry×2; {{Icon|wild-seeds}} Wild Seeds || 3.3 || 6 | ||
|- | |- | ||
| | | Lumber Tonic || 8 || +10% [[Logging]] speed || 20 min || || {{Icon|fernwood}} Fernwood×2; {{Icon|crimson-berry}} Crimson Berry×2 || 3.5 || 8 | ||
|- | |- | ||
| | | Fern Poultice || 10 || Restorative — instantly heals one injured [[Creatures|creature]] || — || || {{Icon|fernwood}} Fernwood; {{Icon|crimson-berry}} Crimson Berry×3 || 3.6 || 9 | ||
|- | |- | ||
| | | Miner's Brew || 12 || +10% [[Mining]] speed || 20 min || || {{Icon|earthroot}} Earthroot×2; {{Icon|stone}} Stone×2 || 3.8 || 11 | ||
|- | |- | ||
| Brew | | Tranquilizer Brew || 15 || Tranquilizer — subdues wild creatures for [[Taming]] || — || || {{Icon|azure-berry}} Azure Berry×2; {{Icon|earthroot}} Earthroot || 4 || 15 | ||
|- | |- | ||
| | | Angler's Brew || 18 || +10% [[Fishing]] speed || 20 min || || {{Icon|azure-berry}} Azure Berry×2; {{Icon|earthroot}} Earthroot || 4.2 || 17 | ||
|- | |- | ||
| | | Chef's Tonic || 22 || +10% [[Cooking]] speed || 20 min || || {{Icon|wild-onion}} Wild Onion; {{Icon|wild-honey}} Wild Honey || 4.4 || 20 | ||
|- | |- | ||
| | | Forager's Bounty || 26 || 20% chance to double [[Foraging]] yield || 10 min || || {{Icon|wild-seeds}} Wild Seeds×3; {{Icon|azure-berry}} Azure Berry×2 || 4.6 || 23 | ||
|- | |- | ||
| | | Mossmilk Draught || 28 || +1 HP regen || 10 min || || {{Icon|gourd}} Gourd; {{Icon|crimson-berry}} Crimson Berry×2 || 4.8 || 25 | ||
|- | |- | ||
| | | Focus Tonic || 30 || +5% XP from all skills || 20 min || || {{Icon|wild-honey}} Wild Honey; {{Icon|azure-berry}} Azure Berry×2 || 5 || 26 | ||
|- | |- | ||
| | | Weaver's Tonic || 34 || +12% [[Crafting]] speed || 15 min || || {{Icon|plains-fiber}} Plains Fiber×3; {{Icon|dew-melon}} Dew Melon || 5.1 || 30 | ||
|- | |- | ||
| | | Farmhand's Philtre || 36 || +12% [[Farming]] speed || 15 min || || {{Icon|sunroot}} Sunroot; {{Icon|wild-seeds}} Wild Seeds×2 || 5.3 || 32 | ||
|- | |- | ||
| | | Bog Mint Tea || 37 || +1 HP regen || 15 min || || {{Icon|bog-mint}} Bog Mint×2 || 5.5 || 34 | ||
|- | |- | ||
| | | Ironhide Tonic || 38 || +6 defense ([[Expeditions]]/[[Hunting]]) || 15 min || || {{Icon|clay}} Clay×2; {{Icon|earthroot}} Earthroot×2 || 5.4 || 34 | ||
|- | |- | ||
| | | Hunter's Brew || 42 || +12% [[Hunting]] speed || 15 min || [[Murkwater Swamp]] || {{Icon|marsh-bean}} Marsh Bean×2; {{Icon|azure-berry}} Azure Berry×2 || 5.6 || 38 | ||
|- | |- | ||
| | | Growth Tonic || 43 || +15% [[Farming|crop growth]] speed || 30 min || || {{Icon|wild-seeds}} Wild Seeds×4; {{Icon|marshmelon}} Marshmelon×2 || 5.8 || 40 | ||
|- | |- | ||
| | | Alchemist's Haste || 44 || +12% [[Alchemy]] speed || 15 min || || {{Icon|marshmelon}} Marshmelon; {{Icon|azure-berry}} Azure Berry×2 || 5.8 || 40 | ||
|- | |- | ||
| | | Prospector's Luck || 46 || 20% chance to double [[Mining]] yield || 10 min || || {{Icon|silver-ore}} Silver Ore; {{Icon|earthroot}} Earthroot×2 || 5.9 || 42 | ||
|- | |- | ||
| | | Sagebind Salve || 48 || Restorative — instantly heals one injured [[Creatures|creature]] || — || || {{Icon|fernwood}} Fernwood×2; {{Icon|wild-honey}} Wild Honey; {{Icon|marshmelon}} Marshmelon || 6.2 || 46 | ||
|- | |- | ||
| | | Potent Tranquilizer || 50 || Tranquilizer — subdues even the toughest wild creatures for [[Taming]] || — || || {{Icon|sunfruit}} Sunfruit; {{Icon|azure-berry}} Azure Berry×3 || 6.5 || 50 | ||
|- | |- | ||
| | | Logger's Luck || 52 || 20% chance to double [[Logging]] yield || 10 min || || {{Icon|ginkgo-log}} Ginkgo Log×2; {{Icon|azure-berry}} Azure Berry×2 || 6.7 || 52 | ||
|- | |- | ||
| | | Berserker Brew || 54 || +8 attack ([[Expeditions]]/[[Hunting]]) || 10 min || [[Scorched Badlands]] || {{Icon|ember-pepper}} Ember Pepper×2; {{Icon|crimson-berry}} Crimson Berry×3 || 6.8 || 53 | ||
|- | |- | ||
| | | Forge Tonic || 58 || +12% [[Smithing]] speed || 15 min || [[Scorched Badlands]] || {{Icon|coal}} Coal×2; {{Icon|ember-pepper}} Ember Pepper || 7.1 || 57 | ||
|- | |- | ||
| | | Bulwark Brew || 60 || +10 defense ([[Expeditions]]/[[Hunting]]) || 12 min || || {{Icon|clay}} Clay×2; {{Icon|frostgourd}} Frostgourd || 7.3 || 59 | ||
|- | |- | ||
| | | Angler's Luck || 62 || 20% chance to double [[Fishing]] yield || 10 min || [[Cavern Depths]] || {{Icon|dew-melon}} Dew Melon; {{Icon|glowcap}} Glowcap || 7.4 || 62 | ||
|- | |- | ||
| | | Sage Elixir || 66 || +10% XP from all skills || 30 min || [[Cavern Depths]] || {{Icon|glowcap}} Glowcap; {{Icon|sunfruit}} Sunfruit || 7.7 || 68 | ||
|- | |- | ||
| | | Glowcap Elixir || 70 || +12% [[Delving]] speed || 15 min || || {{Icon|glowcap}} Glowcap×2; {{Icon|wild-honey}} Wild Honey || 8.5 || 78 | ||
|- | |- | ||
| | | Verdant Elixir || 71 || +1 [[Farming|crop yield]] per harvest || 30 min || || {{Icon|duskroot}} Duskroot×2; {{Icon|glowcap}} Glowcap || 8.7 || 80 | ||
|- | |- | ||
| | | Wrathroot Tonic || 72 || +12 attack ([[Expeditions]]/[[Hunting]]) || 12 min || [[Scorched Badlands]] || {{Icon|sulfur}} Sulfur; {{Icon|flamegrain}} Flamegrain || 8.6 || 80 | ||
|- | |- | ||
| | | Tamer's Brew || 74 || +12% [[Taming]] speed || 15 min || [[Frozen Wastes]] || {{Icon|frost-cabbage}} Frost Cabbage; {{Icon|wild-honey}} Wild Honey×2 || 8.8 || 82 | ||
|- | |- | ||
| | | Trollblood Tonic || 78 || +1 HP regen || 15 min || [[Ashen Peaks]] || {{Icon|sulfur}} Sulfur; {{Icon|glowcap}} Glowcap || 9.3 || 90 | ||
|- | |- | ||
| | | Stoneskin Elixir || 82 || +15 defense ([[Expeditions]]/[[Hunting]]) || 6 min || [[Ashen Peaks]] || {{Icon|obsidian}} Obsidian; {{Icon|clay}} Clay×2 || 9.8 || 100 | ||
|- | |- | ||
| | | Primal Essence || 85 || Reagent — an ingredient for endgame recipes (not drunk) || — || || {{Icon|primal-bloom}} Primal Bloom; {{Icon|glowcap}} Glowcap || 31 || 362 | ||
|- | |- | ||
| | | Primal Balm || 86 || Restorative — instantly heals '''every''' injured [[Creatures|creature]] in the stable || — || [[Skyreach Plateau]] || {{Icon|primal-bloom}} Primal Bloom; {{Icon|glowcap}} Glowcap×2; {{Icon|wild-honey}} Wild Honey×3 || 11.2 || 128 | ||
|- | |- | ||
| | | Wayfarer Tonic || 88 || +20% [[Expeditions]] speed || 15 min || [[Skyreach Plateau]] || {{Icon|sky-grain}} Sky Grain×2; {{Icon|sunfruit}} Sunfruit || 44 || 545 | ||
|- | |- | ||
| | | Scholar Elixir || 92 || +25% XP from all skills || 10 min || [[Skyreach Plateau]] || {{Icon|moonstone}} Moonstone; {{Icon|glowcap}} Glowcap×2 || 44 || 587 | ||
|- | |- | ||
| | | Titan Brew || 96 || +20 attack ([[Expeditions]]/[[Hunting]]) || 15 min || [[Sundered Vale]] || {{Icon|moonstone}} Moonstone; {{Icon|sulfur}} Sulfur×2; {{Icon|primal-bloom}} Primal Bloom || 57 || 855 | ||
|- | |- | ||
| | | Ascendant Elixir || 99 || +20% XP from all skills || 30 min || [[Sundered Vale]] || {{Icon|primal-essence}} Primal Essence; {{Icon|primal-squash}} Primal Squash; {{Icon|moonstone}} Moonstone || 60 || 975 | ||
|} | |} | ||
Intervals are base times before speed bonuses. Where a mixture has a companion or set that boosts Alchemy speed, the real brew time is shorter. | |||
== Notable brews == | |||
* '''Best XP-per-brew ramp''': the endgame distillations — Primal Essence (362 XP), Wayfarer Tonic (545), Scholar Elixir (587), Titan Brew (855), Ascendant Elixir (975) — carry Alchemy through the 90s, though their long intervals mean they are slow to churn. | |||
* '''Combat prep''': Berserker Brew → Wrathroot Tonic → '''Titan Brew''' for attack; Ironhide → Bulwark → '''Stoneskin Elixir''' for defense. Stack one of each (different kinds) before a hard [[Guardians|Guardian]]. | |||
* '''XP boosters''' (all-skills): Focus Tonic (+5%), Sage Elixir (+10%), '''Scholar Elixir''' (+25%), Ascendant Elixir (+20% for a long 30 min). | |||
* '''Taming staples''': keep [[Tranquilizer Brew]] early and '''[[Potent Tranquilizer]]''' for the high-level tames, plus '''Tamer's Brew''' (+12% Taming speed) while grinding. | |||
* '''Farming''' : Growth Tonic (+15% growth) and Verdant Elixir (+1 yield) pair well during a planting push. | |||
== See also == | == See also == | ||
* [[Tonics]] — the buff potions grouped by what they boost | |||
* [[Taming]] — needs tranquilizers to capture creatures | * [[Taming]] — needs tranquilizers to capture creatures | ||
* [[Foraging]] and [[ | * [[Foraging]], [[Mining]] and [[Farming]] — supply most ingredients | ||
* [[Skills]] | * [[Skills]] | ||
* [[Items]] | * [[Items]] | ||
Revision as of 17:47, 23 July 2026
Alchemy
Alchemy is a processing skill that brews and distills gathered plants, minerals and other ingredients into tonics, brews, elixirs and tranquilizers. Every recipe consumes one or more ingredients and produces a finished mixture that lands in your Bank. There are 39 recipes in all, spanning Alchemy levels 1–99.
Alchemy's products fall into a few families:
- Buff potions — drink one to gain a temporary, timed bonus: a skill's actions run faster, a skill has a chance to double its yield, combat expedition/hunt power goes up (attack/defense), all skills earn more XP, your HP regenerates, or your crops grow faster / yield more.
- Tranquilizers — Tranquilizer Brew, Potent Tranquilizer and the starter Calming Tonic — consumed to subdue wild Creatures during Taming. No timer; they are spent when you tame.
- Restoratives — Fern Poultice, Sagebind Salve and Primal Balm instantly heal injured Creatures rather than granting a timed buff.
- Reagents — Primal Essence is brewed as an ingredient for other endgame recipes (e.g. the Vale's Ascendant Elixir) rather than drunk.
How buff potions work
Drinking a potion applies its effect for the listed duration, then it wears off. The rules the engine uses:
- One buff per effect type. Drinking a potion of the same kind (and same skill, for skill buffs) replaces the active one — it refreshes the timer rather than stacking two copies. Drinking a fresh Miner's Brew, for example, just resets Mining speed to +10% for another 20 minutes.
- Different effect types run together. A skill-speed buff, a combat buff and an XP buff can all be active at once, because each is a different kind.
- Timers run offline. Buffs tick down whether or not the game is open, and expire cleanly mid-session.
Combat buffs (attack / defense) feed the same score the Guardian and raid fights use, so a Titan Brew or Stoneskin Elixir is a real, if brief, boost before a hard expedition.
How to progress
Brewing a mixture grants Alchemy experience and raises your Alchemy level, unlocking stronger recipes that give more XP but need rarer ingredients and take longer to prepare. Alchemy draws ingredients from across the gathering skills — Foraging berries and plants, Mining minerals, Farming crops and the occasional swamp or cave gather — so keeping those stocked lets you brew the best recipe you have unlocked.
Several recipes must be brewed in a specific biome reached via Expeditions; recipes with no biome listed can be brewed anywhere.
Recipes
Every recipe, with what the finished mixture does. Effect is the bonus you get from one dose; Duration is how long a drunk potion lasts (tranquilizers, restoratives and reagents have no timer). Interval is the base brew time before speed bonuses.
| Mixture | Level | Effect | Duration | Biome | Inputs | Interval (s) | XP |
|---|---|---|---|---|---|---|---|
| Calming Tonic | 1 | Tranquilizer — subdues wild creatures for Taming | — | Crimson Berry×2 | 3.2 | 5 | |
| Swift Forager Tonic | 4 | +10% Foraging speed | 20 min | Crimson Berry×2; Wild Seeds | 3.3 | 6 | |
| Lumber Tonic | 8 | +10% Logging speed | 20 min | Fernwood×2; Crimson Berry×2 | 3.5 | 8 | |
| Fern Poultice | 10 | Restorative — instantly heals one injured creature | — | Fernwood; Crimson Berry×3 | 3.6 | 9 | |
| Miner's Brew | 12 | +10% Mining speed | 20 min | Earthroot×2; Stone×2 | 3.8 | 11 | |
| Tranquilizer Brew | 15 | Tranquilizer — subdues wild creatures for Taming | — | Azure Berry×2; Earthroot | 4 | 15 | |
| Angler's Brew | 18 | +10% Fishing speed | 20 min | Azure Berry×2; Earthroot | 4.2 | 17 | |
| Chef's Tonic | 22 | +10% Cooking speed | 20 min | Wild Onion; Wild Honey | 4.4 | 20 | |
| Forager's Bounty | 26 | 20% chance to double Foraging yield | 10 min | Wild Seeds×3; Azure Berry×2 | 4.6 | 23 | |
| Mossmilk Draught | 28 | +1 HP regen | 10 min | Gourd; Crimson Berry×2 | 4.8 | 25 | |
| Focus Tonic | 30 | +5% XP from all skills | 20 min | Wild Honey; Azure Berry×2 | 5 | 26 | |
| Weaver's Tonic | 34 | +12% Crafting speed | 15 min | Plains Fiber×3; Dew Melon | 5.1 | 30 | |
| Farmhand's Philtre | 36 | +12% Farming speed | 15 min | Sunroot; Wild Seeds×2 | 5.3 | 32 | |
| Bog Mint Tea | 37 | +1 HP regen | 15 min | Bog Mint×2 | 5.5 | 34 | |
| Ironhide Tonic | 38 | +6 defense (Expeditions/Hunting) | 15 min | Clay×2; Earthroot×2 | 5.4 | 34 | |
| Hunter's Brew | 42 | +12% Hunting speed | 15 min | Murkwater Swamp | Marsh Bean×2; Azure Berry×2 | 5.6 | 38 |
| Growth Tonic | 43 | +15% crop growth speed | 30 min | Wild Seeds×4; Marshmelon×2 | 5.8 | 40 | |
| Alchemist's Haste | 44 | +12% Alchemy speed | 15 min | Marshmelon; Azure Berry×2 | 5.8 | 40 | |
| Prospector's Luck | 46 | 20% chance to double Mining yield | 10 min | Silver Ore; Earthroot×2 | 5.9 | 42 | |
| Sagebind Salve | 48 | Restorative — instantly heals one injured creature | — | Fernwood×2; Wild Honey; Marshmelon | 6.2 | 46 | |
| Potent Tranquilizer | 50 | Tranquilizer — subdues even the toughest wild creatures for Taming | — | Sunfruit; Azure Berry×3 | 6.5 | 50 | |
| Logger's Luck | 52 | 20% chance to double Logging yield | 10 min | Ginkgo Log×2; Azure Berry×2 | 6.7 | 52 | |
| Berserker Brew | 54 | +8 attack (Expeditions/Hunting) | 10 min | Scorched Badlands | Ember Pepper×2; Crimson Berry×3 | 6.8 | 53 |
| Forge Tonic | 58 | +12% Smithing speed | 15 min | Scorched Badlands | Coal×2; Ember Pepper | 7.1 | 57 |
| Bulwark Brew | 60 | +10 defense (Expeditions/Hunting) | 12 min | Clay×2; Frostgourd | 7.3 | 59 | |
| Angler's Luck | 62 | 20% chance to double Fishing yield | 10 min | Cavern Depths | Dew Melon; Glowcap | 7.4 | 62 |
| Sage Elixir | 66 | +10% XP from all skills | 30 min | Cavern Depths | Glowcap; Sunfruit | 7.7 | 68 |
| Glowcap Elixir | 70 | +12% Delving speed | 15 min | Glowcap×2; Wild Honey | 8.5 | 78 | |
| Verdant Elixir | 71 | +1 crop yield per harvest | 30 min | Duskroot×2; Glowcap | 8.7 | 80 | |
| Wrathroot Tonic | 72 | +12 attack (Expeditions/Hunting) | 12 min | Scorched Badlands | Sulfur; Flamegrain | 8.6 | 80 |
| Tamer's Brew | 74 | +12% Taming speed | 15 min | Frozen Wastes | Frost Cabbage; Wild Honey×2 | 8.8 | 82 |
| Trollblood Tonic | 78 | +1 HP regen | 15 min | Ashen Peaks | Sulfur; Glowcap | 9.3 | 90 |
| Stoneskin Elixir | 82 | +15 defense (Expeditions/Hunting) | 6 min | Ashen Peaks | Obsidian; Clay×2 | 9.8 | 100 |
| Primal Essence | 85 | Reagent — an ingredient for endgame recipes (not drunk) | — | Primal Bloom; Glowcap | 31 | 362 | |
| Primal Balm | 86 | Restorative — instantly heals every injured creature in the stable | — | Skyreach Plateau | Primal Bloom; Glowcap×2; Wild Honey×3 | 11.2 | 128 |
| Wayfarer Tonic | 88 | +20% Expeditions speed | 15 min | Skyreach Plateau | Sky Grain×2; Sunfruit | 44 | 545 |
| Scholar Elixir | 92 | +25% XP from all skills | 10 min | Skyreach Plateau | Moonstone; Glowcap×2 | 44 | 587 |
| Titan Brew | 96 | +20 attack (Expeditions/Hunting) | 15 min | Sundered Vale | Moonstone; Sulfur×2; Primal Bloom | 57 | 855 |
| Ascendant Elixir | 99 | +20% XP from all skills | 30 min | Sundered Vale | Primal Essence; Primal Squash; Moonstone | 60 | 975 |
Intervals are base times before speed bonuses. Where a mixture has a companion or set that boosts Alchemy speed, the real brew time is shorter.
Notable brews
- Best XP-per-brew ramp: the endgame distillations — Primal Essence (362 XP), Wayfarer Tonic (545), Scholar Elixir (587), Titan Brew (855), Ascendant Elixir (975) — carry Alchemy through the 90s, though their long intervals mean they are slow to churn.
- Combat prep: Berserker Brew → Wrathroot Tonic → Titan Brew for attack; Ironhide → Bulwark → Stoneskin Elixir for defense. Stack one of each (different kinds) before a hard Guardian.
- XP boosters (all-skills): Focus Tonic (+5%), Sage Elixir (+10%), Scholar Elixir (+25%), Ascendant Elixir (+20% for a long 30 min).
- Taming staples: keep Tranquilizer Brew early and Potent Tranquilizer for the high-level tames, plus Tamer's Brew (+12% Taming speed) while grinding.
- Farming : Growth Tonic (+15% growth) and Verdant Elixir (+1 yield) pair well during a planting push.