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'''Biomes''' are the ten regions of Primal Idle, played in a fixed order. Each biome is the setting for its [[Expeditions|expedition]] patrol, its [[Caves|cave]] [[Delving|delve]], and its [[Excavation|dig site]], and each is home to its own [[Creatures|creatures]] and a single '''Guardian''' boss. Progression is a chain: a biome unlocks only once you have defeated the Guardian of the biome before it. == How biomes gate content == Every biome acts as a gate on several systems at once: * '''Expedition patrol''' — a repeatable run that yields that biome's relic (and sometimes basic materials). See [[Expeditions]]. * '''Guardian boss''' — a tougher challenge run. Defeating it advances your progress and unlocks the next biome in the chain. * '''Cave''' — one [[Delving]] cave per biome, which opens once the biome is fully cleared. * '''Dig site''' — one [[Excavation]] site per biome, started with that biome's Dig Site Map. * '''Creatures''' — a roster of wild species that appear on the biome's [[Trail]] and can be tamed. The very first biome, the '''Grasslands''', is available from the start. Every other biome requires the previous biome's Guardian to be defeated. == Biome progression == The biomes below are listed in progression order. {| class="wikitable sortable" ! # !! Biome !! Unlocks after defeating !! Guardian boss !! Patrol relic !! Cave !! Dig site |- | 1 || {{Icon|grasslands}} [[Grasslands]] || — (available from start) || Thunderfoot Matriarch || Verdant Relic || Sunlit Grotto || Sunken Barrow |- | 2 || {{Icon|redwood-wilds}} [[Redwood Wilds]] || Thunderfoot Matriarch (Grasslands) || Old Growth Tyrant || Redwood Relic || Rootway Hollow || Rootbound Boneyard |- | 3 || {{Icon|murkwater-swamp}} [[Murkwater Swamp]] || Old Growth Tyrant (Redwood Wilds) || Murk Sovereign || Murk Relic || Drowned Cavern || Peatlock Trench |- | 4 || {{Icon|cavern-depths}} [[Cavern Depths]] || Murk Sovereign (Murkwater Swamp) || Hollow King || Cavern Relic || Echoing Deep || Echoing Ossuary |- | 5 || {{Icon|scorched-badlands}} [[Scorched Badlands]] || Hollow King (Cavern Depths) || Scorched King || Badlands Relic || Cinder Vault || Scorched Wash |- | 6 || {{Icon|coral-shallows}} [[Coral Shallows]] || Scorched King (Scorched Badlands) || Tide Leviathan || Coral Relic || Tidewrack Cave || Reefbed Shelf |- | 7 || {{Icon|frozen-wastes}} [[Frozen Wastes]] || Tide Leviathan (Coral Shallows) || Frostmaw || Frozen Relic || Glacier Hollow || Permafrost Cut |- | 8 || {{Icon|ashen-peaks}} [[Ashen Peaks]] || Frostmaw (Frozen Wastes) || Ash Tyrant || Ashen Relic || Ashen Gallery || Cinder Terraces |- | 9 || {{Icon|skyreach-plateau}} [[Skyreach Plateau]] || Ash Tyrant (Ashen Peaks) || Sky Sovereign || Skyreach Relic || Skyvein Chasm || Skyfall Scree |- | 10 || {{Icon|sundered-vale}} the [[Sundered Vale]] || Sky Sovereign (Skyreach Plateau) || The Sundered One || Vale Relic || Vale Abyss || The Shattered Bed |} == Creatures by biome == Each biome fields its own roster of wild species, encountered on the [[Trail]] during expeditions and available for [[Taming]]. {| class="wikitable sortable" ! Biome !! Wild creatures |- | {{Icon|grasslands}} [[Grasslands]] || Terror Bird, Raptor, Gastornis, Triceratops |- | {{Icon|redwood-wilds}} [[Redwood Wilds]] || Megaloceros, Dire Wolf, Stegosaurus, Allosaurus |- | {{Icon|murkwater-swamp}} [[Murkwater Swamp]] || Dimetrodon, Baryonyx, Kaprosuchus, Sarcosuchus |- | {{Icon|cavern-depths}} [[Cavern Depths]] || Giant Bat, Forge Salamander, Doedicurus, Cave Bear |- | {{Icon|scorched-badlands}} [[Scorched Badlands]] || Moros, Ankylosaurus, Carnotaurus |- | {{Icon|coral-shallows}} [[Coral Shallows]] || Archelon, Plesiosaurus, Dunkleosteus |- | {{Icon|frozen-wastes}} [[Frozen Wastes]] || Elasmotherium, Woolly Rhino, Smilodon, Woolly Mammoth |- | {{Icon|ashen-peaks}} [[Ashen Peaks]] || Ceratosaurus, Spinosaurus, Tyrannosaurus |- | {{Icon|skyreach-plateau}} [[Skyreach Plateau]] || Pteranodon, Argentavis, Hatzegopteryx |- | {{Icon|sundered-vale}} the [[Sundered Vale]] || Titanoboa, Therizinosaurus, Quetzalcoatlus, Giganotosaurus |} == Biome flavor == {| class="wikitable sortable" ! Biome !! Description |- | {{Icon|grasslands}} [[Grasslands]] || Rolling plains where every survivor takes their first steps. |- | {{Icon|redwood-wilds}} [[Redwood Wilds]] || Towering forest where the canopy swallows the sun. |- | {{Icon|murkwater-swamp}} [[Murkwater Swamp]] || Black water, singing insects, and things that watch from below. |- | {{Icon|cavern-depths}} [[Cavern Depths]] || Glowcap-lit tunnels that wind far beneath the world. |- | {{Icon|scorched-badlands}} [[Scorched Badlands]] || Cracked red earth where only the hardest things survive noon. |- | {{Icon|coral-shallows}} [[Coral Shallows]] || A warm turquoise reef hiding leviathans past the drop-off. |- | {{Icon|frozen-wastes}} [[Frozen Wastes]] || A white expanse where only the woolly and the wise survive. |- | {{Icon|ashen-peaks}} [[Ashen Peaks]] || Smoking slopes of obsidian and cinder, ruled by the Ash Tyrant. |- | {{Icon|skyreach-plateau}} [[Skyreach Plateau]] || A tabletop above the clouds where giants ride the thermals. |- | {{Icon|sundered-vale}} the [[Sundered Vale]] || A shattered valley humming with primal energy. The end — or the beginning. |} {{Nav}} [[Category:Biomes]] [[Category:Progression]] <div class="pi-pageimage" style="display:none">[[File:Icon-grasslands.png|128px]]</div>
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