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'''Achievements''' turn the things the game already tracks into goals with rewards. Most achievements are grouped into '''tracks''' of rising tiers (for example Tamer I → IV), while '''Trials''' are one-off flavor goals. The engine grants the reward the instant you meet a condition — no claiming required. == Rewards == * Every achievement pays '''[[Items|Amber]]'''. Rewards scale with tier — roughly 50 for a tier 1, 200 for a tier 2, and 750–1,500 for a top tier (a few late tracks pay a little more per tier). * Each track's '''top tier grants a cosmetic title''' you can display, chosen on the [[Player]] page. * Progress that can be derived from your save (skill levels, items discovered, species tamed, guardians defeated, structures built) is credited retroactively, so a veteran save earns those instantly. == Tracks == {| class="wikitable sortable" ! Track !! What it tracks !! Tier goals !! Top-tier title |- | Collector || Different items discovered || 25 / 90 / 574 || Collector |- | Tamer || Different species tamed || 1 / 10 / 25 / 54 || Master Tamer |- | Slayer || Biome guardians defeated || 1 / 5 / 10 || Apex Slayer |- | Hunter || Hunts won || 100 / 1,000 / 10,000 || Apex Predator |- | Warpath || Expeditions won || 50 / 500 / 2,500 || Warlord |- | Spelunker || Cave delves won || 50 / 500 / 2,500 || Spelunker |- | Bloodlines || Bred creatures hatched || 1 / 10 / 50 || Bloodline Keeper |- | Tycoon || Amber earned from sales || 1,000 / 25,000 / 250,000 || Amber Baron |- | Architect || Total structure levels built || 10 / 100 / 400 || Architect |- | Beastmaster || Worker assignments || 1 / 25 / 200 || Beastmaster |- | Survivor || Food auto-eaten in fights || 100 / 1,000 / 10,000 || Survivor |- | Sage || [[Skills]] raised to 99 || 1 / 6 / 12 || Primal Sage |- | Kindred || [[Taming]] level reached || 25 / 60 / 99 || Kindred Spirit |- | Farmer || Crops harvested || 10 / 100 / 1,000 || Green Warden |- | Pathfinder || Dispatch missions completed || 5 / 50 / 250 || Pathfinder |- | Broker || Goods traded at the Trading Post || 50 / 500 / 2,500 || Magnate |- | Trailblazer || Expedition set pieces discovered || 6 / 18 / 60 || Trailblazer |- | Apex || Alpha predators overcome || 5 / 50 / 250 || Apex |- | Arena || [[Arenas|Arena]] bouts won || 1 / 25 / 100 || Champion |- | Bounty || Contracts claimed || 1 / 20 / 75 || Huntmaster |- | Devoted || Hatchlings raised to 100% imprint || 1 / 10 / 30 || Devoted |- | Menagerie || Skill [[Pets]] found || 1 / 6 / 13 || Beastfriend |- | Excavator || Digs completed || 10 / 100 / 500 || Excavator |- | Curator || [[Museum]] skeletons mounted || 5 / 20 / 54 || Curator |- | Studied || [[Mastery]] levels gained || 100 / 1,000 / 2,500 || Studied |- | Virtuoso || Actions mastered to 99 || 1 / 10 / 50 || Virtuoso |- | Chronicler || [[Chronicles|Chronicle]] notes recovered || 5 / 20 / 40 || Loremaster |- | Naturalist || [[Ecology|Field Notes]] earned || 5 / 20 / 50 || Naturalist |- | Delegator || Hired-hand background gathers ([[Companions#Hired hands (background gathering)|hired hands]]) || 100 / 2,500 / 25,000 || Delegator |- | Drillmaster || [[Stable#Veteran levels|Veteran levels]] earned in battle || 10 / 100 / 500 || Drillmaster |- | Old Guard || A single veteran raised to level 60 (one-off, grants a title) || 60 || Old Guard |- | Raider || [[Rivals|Rival tribe]] raids won || 1 / 25 / 100 || Warchief |- | Mostly Harmful || Defeat [[Rivals#The tribe ladder|Mostly Harmless]] (the beta crew) — one-off, grants a title || 1 || Mostly Harmful |- | Forgemaster || Gear pieces [[Blueprints|forged]] || 1 / 10 / 50 || Forgemaster |- | Perfect Cast || Forge a piece with every stat at its ★ ceiling — one-off, grants a title || 1 || Perfect Cast |} == Trials == Trials are single-goal achievements with a bit of flavor: {| class="wikitable sortable" ! Trial !! Goal !! Amber |- | Live to Fight Another Day || Escape a lost expedition || 100 |- | Outfitted || Equip gear on a dino || 100 |- | Preserved || Encase a dino in Amber Stasis || 100 |- | Field Medic || Heal injuries with 25 salves || 200 |- | Happy Hour || Drink 50 potions || 200 |- | Gift Horse || Receive 30 villager gift baskets || 200 |- | Live to Tell || Get a fallen piece of gear back after a [[Expeditions#Death and reclaiming gear|death]] || 200 |- | Twisted Genes || Breed 3 mutated creatures || 300 |- | What Doesn't Kill You || Die 10 times || 300 |} == See Also == * [[Quests]] — guided goal chains that share the same tracking machinery * [[Pets]], [[Museum]], [[Chronicles]], [[Mastery]] — systems with their own achievement tracks {{Nav}} [[Category:Progression]] [[Category:Game Systems]] <div class="pi-pageimage" style="display:none">[[File:Icon-glyph-medal.png|128px]]</div>
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