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Companions: Difference between revisions

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Stronger companions come from deeper [[Biomes]] and from [[Breeding]] and [[Imprinting]] for improved stats.
Stronger companions come from deeper [[Biomes]] and from [[Breeding]] and [[Imprinting]] for improved stats.
== Hired hands (background gathering) ==
From '''[[Taming]] 25''', a working companion can be given a '''task''': one gathering action it keeps running '''in the background''', even while you personally do something else — or are offline.
* '''Which skills''' — only [[Foraging]], [[Logging]], [[Mining]], and [[Fishing]] can be tasked. Processing, combat, [[Farming]], and [[Delving]] cannot.
* '''What you get''' — the action's '''guaranteed drops only''', at roughly a third of hands-on speed (a stronger companion buff works a little faster). Background work earns '''no XP, no rare drops, no pets or mastery''' — playing the skill yourself is always better; hired hands just keep the basket full.
* '''Task slots''' — one slot at Taming 25; the '''Foreman's Whistle''' [[Shop]] upgrade adds up to two more (three total).
* '''Upkeep''' — a hungry worker's task pauses until you restock its [[Diets|diet]] food, and the "while you were away" summary reports what your hired hands hauled in.
Reaching high lifetime background gathers unlocks the '''Delegator''' [[Achievements|achievement]] track.


== See also ==
== See also ==

Revision as of 23:47, 14 July 2026

A Companion is a tamed creature you assign to work for you. Companions are the payoff of Taming: each one grants a passive bonus to the skill it is suited to.

How companions work

  • You can assign one active companion per skill — the creature applies its bonus only to that skill while assigned.
  • Companion bonuses come in types such as faster action speed or a chance for extra yield, depending on the species. See the roster on the Creatures page for each creature's bonus.
  • Companions must be kept fed; a hungry companion stops providing its bonus until fed. Diet foods come from Cooking and Farming (see Diets).
  • Equipping Dino Gear (a saddle or barding) can further boost a companion.

Getting companions

  1. Level Taming and tame a creature (it joins your Stable).
  2. Assign it to the skill it benefits.
  3. Feed it to keep the bonus active.

Stronger companions come from deeper Biomes and from Breeding and Imprinting for improved stats.

Hired hands (background gathering)

From Taming 25, a working companion can be given a task: one gathering action it keeps running in the background, even while you personally do something else — or are offline.

  • Which skills — only Foraging, Logging, Mining, and Fishing can be tasked. Processing, combat, Farming, and Delving cannot.
  • What you get — the action's guaranteed drops only, at roughly a third of hands-on speed (a stronger companion buff works a little faster). Background work earns no XP, no rare drops, no pets or mastery — playing the skill yourself is always better; hired hands just keep the basket full.
  • Task slots — one slot at Taming 25; the Foreman's Whistle Shop upgrade adds up to two more (three total).
  • Upkeep — a hungry worker's task pauses until you restock its diet food, and the "while you were away" summary reports what your hired hands hauled in.

Reaching high lifetime background gathers unlocks the Delegator achievement track.

See also