Villagers: Difference between revisions
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* [[Homestead]] — the house structures that invite villagers in | * [[Homestead]] — the house structures that invite villagers in | ||
* [[Items]] — the goods delivered in gift baskets | * [[Items]] — the goods delivered in gift baskets | ||
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[[Category:Villagers]] | [[Category:Villagers]] | ||
[[Category:Homestead]] | [[Category:Homestead]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
Revision as of 16:17, 14 July 2026
Villagers are named NPCs who move into your Homestead as it grows. Once your houses reach the levels they require, each villager settles in and periodically delivers a small gift basket of Items on the shared game clock — a passive trickle of food, herbs and materials with no upkeep.
How villagers work
- A villager moves in automatically once the required house structure reaches the required level — there is nothing to manage; their presence follows directly from your housing.
- Each resident villager delivers a gift basket every 6 hours of game time.
- Baskets arrive on a shared timer, so building the house chain steadily grows your passive gift income.
The villagers
| Villager | Role | Moves in when | Gift basket (every 6h) |
|---|---|---|---|
| Maru the Cook | Cook | Thatch Hut level 3 | Roasted Meat ×3, Berry Skewer ×2 |
| Tilda the Herbalist | Herbalist | Timber Lodge level 3 | Glowcap ×2, Fern Poultice ×1 |
| Bren the Quartermaster | Quartermaster | Stone House level 3 | Stone ×6, Cycad Log ×4, Iron Ore ×2 |
Because each villager is tied to a later house in the chain, they arrive in order as you build up from the Thatch Hut through the Timber Lodge to the Stone House.