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Chronicles: Difference between revisions

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! Skill !! Note 1 !! Note 2 !! Note 3
! Skill !! Note 1 !! Note 2 !! Note 3
|-
|-
| [[Skills|Foraging]] || A Carved Waymark || The Gatherer's Rule || Seeds in the Ash
| {{Icon|foraging}} [[Skills|Foraging]] || A Carved Waymark || The Gatherer's Rule || Seeds in the Ash
|-
|-
| [[Skills|Logging]] || Rings Beyond Counting || The Planted Line || A Woodsman's Confession
| {{Icon|logging}} [[Skills|Logging]] || Rings Beyond Counting || The Planted Line || A Woodsman's Confession
|-
|-
| [[Skills|Mining]] || Veins Like Script || The Hollow Hammer || The Warm Stratum
| {{Icon|mining}} [[Skills|Mining]] || Veins Like Script || The Hollow Hammer || The Warm Stratum
|-
|-
| [[Skills|Fishing]] || Scales of Glass || The Ferryman's Bell || What the Coelacanth Saw
| {{Icon|fishing}} [[Skills|Fishing]] || Scales of Glass || The Ferryman's Bell || What the Coelacanth Saw
|-
|-
| [[Skills|Cooking]] || The Long Table || A Recipe in the Old Hand || Salt That Sings
| {{Icon|cooking}} [[Skills|Cooking]] || The Long Table || A Recipe in the Old Hand || Salt That Sings
|-
|-
| [[Skills|Crafting]] || Knots That Teach || The Unfinished Basket || Sigil in the Weave
| {{Icon|crafting}} [[Skills|Crafting]] || Knots That Teach || The Unfinished Basket || Sigil in the Weave
|-
|-
| [[Skills|Smithing]] || The Cold Forge || Bronze Remembers || The Oathblade's Twin
| {{Icon|smithing}} [[Skills|Smithing]] || The Cold Forge || Bronze Remembers || The Oathblade's Twin
|-
|-
| [[Skills|Alchemy]] || Glow Without Source || The Warden's Draught || Essence of What
| {{Icon|alchemy}} [[Skills|Alchemy]] || Glow Without Source || The Warden's Draught || Essence of What
|-
|-
| [[Skills|Hunting]] || The Bloodless Kill || Alpha's Eye || The Last Great Hunt
| {{Icon|hunting}} [[Skills|Hunting]] || The Bloodless Kill || Alpha's Eye || The Last Great Hunt
|-
|-
| [[Taming]] || First Friend || The Saddle That Fits All || Words They Answer To
| {{Icon|taming}} [[Taming]] || First Friend || The Saddle That Fits All || Words They Answer To
|-
|-
| [[Ecology|Expeditions]] || The Guardian's Pact || They Do Not Hate You || The Empty Seat
| {{Icon|expeditions}} [[Ecology|Expeditions]] || The Guardian's Pact || They Do Not Hate You || The Empty Seat
|-
|-
| [[Skills|Delving]] || Stairs, Not Caves || The Door of Amber || The Curator's Ghost
| {{Icon|delving}} [[Skills|Delving]] || Stairs, Not Caves || The Door of Amber || The Curator's Ghost
|-
|-
| [[Skills|Farming]] || Soil That Answers || The Warden's Garden || Harvest Prayer
| {{Icon|farming}} [[Skills|Farming]] || Soil That Answers || The Warden's Garden || Harvest Prayer
|}
|}



Revision as of 15:44, 14 July 2026

The Primal Chronicles are a collection of 40 lore notes that tell the story of the Vale — the Wardens, the guardians' pact, the first tamer, and the sigil that marks it all. Notes surface on their own as you play, each opening a page in the codex and igniting a short double-XP burst.

How Notes Are Found

  • Chronicle notes are discovered by playing, not bought or crafted. As you rack up completions in a skill, that skill's notes surface one at a time.
  • There are three notes per skill. They always appear in a fixed order — you find a skill's first note before its second, and so on.
  • Finds are steady and predictable rather than random: keep working a skill and its notes will come. This means no duplicates and no bad luck — every skill's three notes are guaranteed with enough play.
  • The 40th note, "The Sigil", is the capstone: it is granted the moment you hold all 39 of the others.

The XP Burst

Every note you find ignites a 10-minute ×2 XP burst (carried by the "Echo of the Vale"). If you find another note while a burst is running, its timer refreshes — but bursts never stack past ×2.

The Notes

Thirteen skills each guard a three-note story arc:

Skill Note 1 Note 2 Note 3
Foraging A Carved Waymark The Gatherer's Rule Seeds in the Ash
Logging Rings Beyond Counting The Planted Line A Woodsman's Confession
Mining Veins Like Script The Hollow Hammer The Warm Stratum
Fishing Scales of Glass The Ferryman's Bell What the Coelacanth Saw
Cooking The Long Table A Recipe in the Old Hand Salt That Sings
Crafting Knots That Teach The Unfinished Basket Sigil in the Weave
Smithing The Cold Forge Bronze Remembers The Oathblade's Twin
Alchemy Glow Without Source The Warden's Draught Essence of What
Hunting The Bloodless Kill Alpha's Eye The Last Great Hunt
Taming First Friend The Saddle That Fits All Words They Answer To
Expeditions The Guardian's Pact They Do Not Hate You The Empty Seat
Delving Stairs, Not Caves The Door of Amber The Curator's Ghost
Farming Soil That Answers The Warden's Garden Harvest Prayer

The capstone note, The Sigil, ties all thirty-nine together and hints at what lies beyond the Sundered Vale.

See Also

  • Skills — the skills whose play surfaces the notes
  • Achievements — the Chronicler track (First Page, The Old Hand, The Whole Story / Loremaster title)