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== Upgrades ==
== Upgrades ==


Most upgrades are bought with Amber over several ranks, with the cost climbing each rank. What each upgrade does:
Every upgrade is bought with [[Amber]] over several ranks, each rank costing more than the last. The table lists what each does, its rank cap, the total to fully max it, and '''every rank's price in order''' (a repeated tail is written "then X ×N").


{| class="wikitable sortable"
{| class="wikitable sortable"
! Upgrade !! Effect per rank !! Max ranks !! Total cost (Amber)
! Upgrade !! Effect per rank !! Max ranks !! Total ({{Icon|ui-amber}} Amber) !! Cost by rank ({{Icon|ui-amber}} Amber)
|-
|-
| Reinforced Vault || +2 [[Bank]] slots || 50 || 2,100,500
| Reinforced Vault || +2 [[Bank]] slots || 50 || 2,100,500 || 500, 1,000, 2,000, 4,000, 8,000, 16,000, 32,000, 64,000, 128,000, then 45,000 ×41
|-
|-
| Assay Bench || +10% rare-material find rate || 3 || 195,000
| Extra Stall || +1 stable stall || 9 || 1,022,000 || 2,000, 4,000, 8,000, 16,000, 32,000, 64,000, 128,000, 256,000, 512,000
|-
|-
| Bounty Stipend || +1 [[Contracts|Contract Board]] slot || 1 || 60,000
| Offline Satchel || +1 hour of offline progress (18h base, 24h max) || 6 || 315,000 || 5,000, 10,000, 20,000, 40,000, 80,000, 160,000
|-
|-
| Extra Stall || +1 stable stall || 5 || 128,875
| Sharpened Tools || +2% Foraging, Logging, Mining and Fishing speed || 5 || 93,000 || 3,000, 6,000, 12,000, 24,000, 48,000
|-
|-
| Offline Satchel || +1 hour of offline progress (18h base, 24h max) || 6 || 206,326
| Sturdy Bandages || -10% injury recovery time || 3 || 28,000 || 4,000, 8,000, 16,000
|-
|-
| Sharpened Tools || +2% Foraging, Logging, Mining and Fishing speed || 5 || 93,000
| Expedition Ledger || +1 [[Dispatch]] mission slot (1 base, 3 max) || 2 || 8,000 || 2,000, 6,000
|-
|-
| Sturdy Bandages || −10% injury recovery time || 3 || 28,000
| Trader's Charter || Rank 1 opens the [[Trading Post]]; each rank +25% daily stock and demand || 4 || 100,000 || 2,500, 7,500, 22,500, 67,500
|-
|-
| Expedition Ledger || +1 [[Dispatch]] mission slot (1 base, 3 max) || 2 || 1,600
| Stasis Vault || Encase +2 dinos outside the stable - upkeep and injuries freeze until release || 5 || 644,375 || 10,000, 25,000, 62,500, 156,250, 390,625
|-
|-
| Trader's Charter || Rank 1 opens the [[Trading Post]]; each rank +25% daily stock and demand || 4 || 100,000
| Foreman's Whistle || +1 hired-hand background task slot (first slot at [[Taming]] 25) || 2 || 240,000 || 60,000, 180,000
|-
|-
| Stasis Vault || Encase +2 dinos outside the stable — upkeep and injuries freeze until release || 3 || 48,750
| Assay Bench || +10% rare-material find rate || 3 || 195,000 || 20,000, 50,000, 125,000
|-
|-
| Foreman's Whistle || +1 hired-hand background task slot per rank (first slot at [[Taming]] 25) || 2 || 32,000
| Bounty Stipend || +1 [[Contracts|Contract Board]] slot (unlocks at [[Hunting]] 40) || 1 || 60,000 || 60,000
|}
|}


'''Cost of each rank''' ({{Icon|ui-amber}} [[Amber]]):
The '''Reinforced Vault''' runs its first nine ranks on a doubling curve, then every rank from 10 to its cap of '''50''' is a flat 45,000 Amber - +100 [[Bank]] slots in all. The '''Offline Satchel''' raises how long progress accumulates while you're away, from 18 hours up to a 24-hour cap. The '''Trader's Charter''' both unlocks the [[Trading Post]] and grows how much it stocks and demands. The '''Stasis Vault''' parks extra [[Creatures]] in preserving amber, freezing upkeep and injuries until release. The '''Assay Bench''' improves rare-material find rates and the '''Bounty Stipend''' adds a permanent [[Contracts|Contract Board]] slot.


{| class="wikitable"
! Upgrade !! Rank 1 !! Rank 2 !! Rank 3 !! Rank 4 !! Rank 5 !! Rank 6 !! Rank 7 !! Rank 8
|-
| Reinforced Vault || 500 || 1,000 || 2,000 || 4,000 || 8,000 || 16,000 || 32,000 || 64,000
|-
| Assay Bench || 20,000 || 50,000 || 125,000 || — || — || — || — || —
|-
| Bounty Stipend || 60,000 || — || — || — || — || — || — || —
|-
| Extra Stall || 2,000 || 5,000 || 12,500 || 31,250 || 78,125 || — || — || —
|-
| Offline Satchel || 5,000 || 9,000 || 16,200 || 29,160 || 52,488 || 94,478 || — || —
|-
| Sharpened Tools || 3,000 || 6,000 || 12,000 || 24,000 || 48,000 || — || — || —
|-
| Sturdy Bandages || 4,000 || 8,000 || 16,000 || — || — || — || — || —
|-
| Expedition Ledger || 400 || 1,200 || — || — || — || — || — || —
|-
| Trader's Charter || 2,500 || 7,500 || 22,500 || 67,500 || — || — || — || —
|-
| Stasis Vault || 5,000 || 12,500 || 31,250 || — || — || — || — || —
|-
| Foreman's Whistle || 8,000 || 24,000 || — || — || — || — || — || —
|}
The '''Reinforced Vault''' continues past rank 8: rank 9 costs 128,000, and every rank from 10 to its cap of '''50''' is a flat 45,000 Amber. All 50 ranks add +100 [[Bank]] slots for about 2.1 million Amber total. The '''Assay Bench''' improves your odds of finding rare crafting materials, and the '''Bounty Stipend''' adds a permanent slot to the [[Contracts|Contract Board]].
The '''Offline Satchel''' raises how long progress accumulates while you are away, from an 18-hour base up to a 24-hour cap. The '''Trader's Charter''' both unlocks the [[Trading Post]] and increases how much it stocks and demands each market day. The '''Stasis Vault''' lets you park extra [[Creatures]] in preserving amber, freezing their upkeep and any injuries until you release them.


=== Mark-priced upgrade ===
=== Mark-priced upgrade ===