Tribe: Difference between revisions

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{| class="wikitable sortable"
{| class="wikitable sortable"
! Wanderer !! Gather rate !! Appears at prestige
! Wanderer !! Gather rate !! Watch security !! Appears at prestige
|-
|-
| 🧍 Novice Vagrant || ×1.0 (base ≈ 0.5/min) || 0
| 🧍 Novice Vagrant || ×1.0 || 2 || 0
|-
|-
| 🧑‍🌾 Seasoned Forager || ×1.6 || 3
| 🧑‍🌾 Seasoned Forager || ×1.6 || 3 || 3
|-
|-
| 🧗 Expert Scavenger || ×2.4 || 7
| 🧗 Expert Scavenger || ×2.4 || 5 || 7
|-
|-
| 🛡️ Vanguard Elite || ×3.5 || 12
| 🛡️ Vanguard Elite || ×3.5 || 8 || 12
|}
|}


A worker's base gather rate is about half an early [[Companions#Hired hands (background gathering)|hired-hand]] dino, before its tier and Age multipliers. '''Workers are transient''' — founding a new Age retires them (see below).
'''Gather rate''' multiplies the base rate; '''Watch security''' is what that worker adds on the [[#The night watch|night watch]]. A worker's base gather rate is '''0.5 per minute''' — about half an early [[Companions#Hired hands (background gathering)|hired-hand]] dino before its tier multiplier and the current Age's multiplier.
 
'''Camp basics:''' a wanderer arrives about every '''4 minutes''' at base, speeding up toward a '''1-minute''' floor as the Campfire and your Age improve arrival. A new camp houses '''2 workers''' and holds '''60''' of each item in its stockpile; the Living Quarters and Central Depot raise those. '''Workers are transient''' — founding a new Age retires them (see below).


== Putting workers to work ==
== Putting workers to work ==
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'''Camp prestige''' is the sum of your camp's development, and it's what draws the better wanderers.
'''Camp prestige''' is the sum of your camp's development, and it's what draws the better wanderers.
=== Building costs ===
Each level costs materials that grow with the level (about ×1.5 per step; the Hide lines grow ×1.4). Costs are listed level 1 → max in order, with the running total to fully max the building. All materials are gathered ([[Foraging|Plains Fiber]], [[Logging|Fernwood/Cycad]], [[Mining|Stone]], [[Hunting|Hide]]).
* '''Living Quarters''' (12 levels) — '''Fernwood''': 20 · 30 · 45 · 68 · 101 · 152 · 228 · 342 · 513 · 769 · 1,153 · 1,730 (total 5,151); '''Plains Fiber''': 12 · 18 · 27 · 41 · 61 · 91 · 137 · 205 · 308 · 461 · 692 · 1,038 (total 3,091).
* '''Campfire''' (12 levels) — '''Fernwood''': 15 · 23 · 34 · 51 · 76 · 114 · 171 · 256 · 384 · 577 · 865 · 1,297 (total 3,863); '''Stone''': 10 · 15 · 23 · 34 · 51 · 76 · 114 · 171 · 256 · 384 · 577 · 865 (total 2,576); '''Hide''' (from level 5): 2 · 3 · 4 · 5 · 8 · 11 · 15 · 21 (total 69).
* '''Central Depot''' (12 levels) — '''Fernwood''': 30 · 45 · 68 · 101 · 152 · 228 · 342 · 513 · 769 · 1,153 · 1,730 · 2,595 (total 7,726); '''Stone''': 20 · 30 · 45 · 68 · 101 · 152 · 228 · 342 · 513 · 769 · 1,153 · 1,730 (total 5,151).
* '''Smelting Furnaces''' (10 levels) — '''Stone''': 35 · 53 · 79 · 118 · 177 · 266 · 399 · 598 · 897 · 1,346 (total 3,968); '''Hide''': 3 · 4 · 6 · 8 · 12 · 16 · 23 · 32 · 44 · 62 (total 210).
* '''Watchfire''' (10 levels) — '''Fernwood''': 25 · 38 · 56 · 84 · 127 · 190 · 285 · 427 · 641 · 961 (total 2,834); '''Plains Fiber''': 15 · 23 · 34 · 51 · 76 · 114 · 171 · 256 · 384 · 577 (total 1,701).


== The night watch ==
== The night watch ==


Each night, predators eye your stockpile. Put workers on watch as '''Sentinels''' and raise the '''Watchfire''' to build a '''Security Rating''' — shown with the night's honest raid odds. Win and a Sentinel fends the raiders off; lose and the raiders make off with a chunk of your stockpile (about a quarter). A breached palisade '''stalls the conversion lines''' until your artisans repair it (a couple of hours).
Every '''8 hours''' predators eye your stockpile. Put workers on watch as '''Sentinels''' and raise the '''Watchfire''' to build a '''Security Rating''' — the sum of each Sentinel's watch-security (per the wanderer table) plus '''+2 per Watchfire level''', further scaled by your Age's security multiplier. The raid chance starts at '''60%''' and drops '''4% per point of Security''', so 15 Security shuts raiders out entirely. A raid that lands '''steals 25%''' of your stockpile, and a breached palisade '''stalls the conversion lines for 2 hours''' while your artisans repair it. The night's honest odds are shown before it falls.


== Material Ages ==
== Material Ages ==
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Eight hostile camps dot the valley. Pick a '''strike team''' of workers (their combined tier + gear power is your strength), see your honest win chance against the outpost's difficulty, and attack — battles resolve instantly. '''Victory''' plants your banner on the [[Map|Valley Map]] for seven days and pays loot, '''Age Catalysts''', and — at the four deepest outposts — a '''masterwork [[Blueprints|blueprint]] sheet''' for the forge. '''Defeat''' only wounds the team (a few hours' rest); they never die.
Eight hostile camps dot the valley. Pick a '''strike team''' of workers (their combined tier + gear power is your strength), see your honest win chance against the outpost's difficulty, and attack — battles resolve instantly. '''Victory''' plants your banner on the [[Map|Valley Map]] for seven days and pays loot, '''Age Catalysts''', and — at the four deepest outposts — a '''masterwork [[Blueprints|blueprint]] sheet''' for the forge. '''Defeat''' only wounds the team (a few hours' rest); they never die.
Every win pays its Age Catalysts and loot; the four deepest also drop a masterwork sheet.


{| class="wikitable sortable"
{| class="wikitable sortable"
! Outpost !! Clan !! Biome !! Difficulty !! Catalysts !! Masterwork sheet
! Outpost !! Clan !! Biome !! Difficulty !! Catalysts !! Loot !! Masterwork sheet
|-
|-
| 🦴 Briar Den || the Bonepickers || [[Grasslands]] || 60 || 1 || —
| 🦴 Briar Den || the Bonepickers || [[Grasslands]] || 60 || 1 || 10 Hide, 30 Stone || —
|-
|-
| 🪵 Mossback Stockade || the Rotwood Pack || [[Redwood Wilds]] || 120 || 1 || —
| 🪵 Mossback Stockade || the Rotwood Pack || [[Redwood Wilds]] || 120 || 1 || 40 Cycad Log, 40 Plains Fiber || —
|-
|-
| 🐸 Sunken Palisade || the Mirefangs || [[Murkwater Swamp]] || 200 || 2 || —
| 🐸 Sunken Palisade || the Mirefangs || [[Murkwater Swamp]] || 200 || 2 || 20 Marsh Bean, 15 Glowcap || —
|-
|-
| 🕯️ Gloom Warren || the Unlit || [[Cavern Depths]] || 300 || 2 || —
| 🕯️ Gloom Warren || the Unlit || [[Cavern Depths]] || 300 || 2 || 30 Iron Ore, 6 Cave Pearl || —
|-
|-
| 🪓 Cinder Ring || the Ashwalkers || [[Scorched Badlands]] || 420 || 3 || Starmetal Blade
| 🪓 Cinder Ring || the Ashwalkers || [[Scorched Badlands]] || 420 || 3 || 20 Sulfur, 8 Obsidian || Starmetal Blade
|-
|-
| 🦀 Brine Roost || the Saltclaws || [[Coral Shallows]] || 560 || 3 || Wardstone Bulwark
| 🦀 Brine Roost || the Saltclaws || [[Coral Shallows]] || 560 || 3 || 4 Abyssal Pearl, 12 Horseshoe Crab || Wardstone Bulwark
|-
|-
| ❄️ Frostbite Camp || the Palewind || [[Frozen Wastes]] || 720 || 4 || Heartwood Warbow
| ❄️ Frostbite Camp || the Palewind || [[Frozen Wastes]] || 720 || 4 || 40 Frostpine Log, 10 Frostbound Hide || Heartwood Warbow
|-
|-
| 🌋 Ember Throne || the Cindershades || [[Ashen Peaks]] || 900 || 5 || Apexforged Edge
| 🌋 Ember Throne || the Cindershades || [[Ashen Peaks]] || 900 || 5 || 12 Obsidian, 10 Crystal || Apexforged Edge
|}
|}