Gameplay: Difference between revisions
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=== When an action stops === | === When an action stops === | ||
An action keeps repeating until something interrupts it. Common reasons it stops on its own include running '''out of the inputs''' a recipe needs, your '''Bank being full''' with no room for the output, your '''Stable being full''' during [[Taming]], or your '''health running too low''' during [[Hunting]]. You can also stop or switch actions manually at any time. | An action keeps repeating until something interrupts it. Common reasons it stops on its own include running '''out of the inputs''' a recipe needs, your '''Bank being full''' with no room for the output, your '''Stable being full''' during [[Taming]], or your '''health running too low''' during [[Hunting]] or [[Expeditions]]. You can also stop or switch actions manually at any time. | ||
While you are '''offline''' a low-health combat action always stops safely before a knockout. While you are '''actively playing''', however, running out of food mid-fight can end in death and the loss of a piece of gear — see [[Expeditions#Death and reclaiming gear|Death and reclaiming gear]]. | |||
=== Drop chances === | === Drop chances === | ||