Gameplay: Difference between revisions

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=== When an action stops ===
=== When an action stops ===


An action keeps repeating until something interrupts it. Common reasons it stops on its own include running '''out of the inputs''' a recipe needs, your '''Bank being full''' with no room for the output, your '''Stable being full''' during [[Taming]], or your '''health running too low''' during [[Hunting]]. You can also stop or switch actions manually at any time.
An action keeps repeating until something interrupts it. Common reasons it stops on its own include running '''out of the inputs''' a recipe needs, your '''Bank being full''' with no room for the output, your '''Stable being full''' during [[Taming]], or your '''health running too low''' during [[Hunting]] or [[Expeditions]]. You can also stop or switch actions manually at any time.
 
While you are '''offline''' a low-health combat action always stops safely before a knockout. While you are '''actively playing''', however, running out of food mid-fight can end in death and the loss of a piece of gear — see [[Expeditions#Death and reclaiming gear|Death and reclaiming gear]].


=== Drop chances ===
=== Drop chances ===