Delving: Difference between revisions

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| Vale Abyss || the Sundered Vale || 90 || 380
| Vale Abyss || the Sundered Vale || 90 || 380
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| The Amber Door || the Sundered Vale || 95 || 450
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The '''[[Caves#The Amber Door|Amber Door]]''' is an eleventh cave — a deeper Sundered Vale site that opens only once you hold '''The Sigil''' (the [[Chronicles]] reward). It burns a '''Deeplight Lantern''' per delve instead of a Torch.


== Rewards ==
== Rewards ==
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* '''Cave materials''' (common) — Stalactite Chip, Glow Moss, Cave Pearl, Echo Shard. Common crate filler with decent sell value.
* '''Cave materials''' (common) — Stalactite Chip, Glow Moss, Cave Pearl, Echo Shard. Common crate filler with decent sell value.
* '''Gems''' (uncommon) — Rough Garnet, Deep Sapphire, Ember Topaz, and Sky Opal, tiering up by depth; pure [[Items|Amber]] income.
* '''Gems''' (uncommon) — Rough Garnet, Deep Sapphire, Ember Topaz, and Sky Opal, tiering up by depth; pure [[Items|Amber]] income.
* '''Unique gear''' (rare, about 0.2% per win) — eight uncraftable best-in-slot pieces, each from a specific cave. See [[Caves]] for the full list.
* '''Unique gear''' (rare, about 0.2% per win) — an uncraftable piece from '''every''' cave (eleven in all, one per cave). See [[Caves]] for the full list.
* '''Expedition Set pieces''' — the biome's [[Expeditions|set]] pieces drop from caves at roughly 0.8% per piece per win, faster than on patrols.
* '''Expedition Set pieces''' — the biome's [[Expeditions|set]] pieces drop from caves at roughly 0.8% per piece per win, faster than on patrols.
* '''Arena Artifacts''' — a biome's cave is the '''only''' source of its Arena Artifact (about 1.5% per win), the key required to challenge the [[Arenas]].
* '''Arena Artifacts''' — a biome's cave is the '''only''' source of its Arena Artifact (about 1.5% per win), the key required to challenge the [[Arenas]]. A dry streak is capped: if the artifact hasn't dropped in 20 winning runs, the 20th guarantees it.
* '''Dig Site Maps''' — caves are the best source of a biome's [[Excavation]] map (about 2.5% per win).
* '''Dig Site Maps''' — caves are the best source of a biome's [[Excavation]] map (about 3% per win).


== Torches ==
== Torches ==
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== See also ==
== See also ==


* [[Caves]] — the ten caves and their unique gear.
* [[Caves]] — the eleven caves (including the [[Caves#The Amber Door|Amber Door]]) and their unique gear.
* [[Excavation]] — fossil digs, also run through Delving.
* [[Excavation]] — fossil digs, also run through Delving.
* [[Weather]] — a Storm boosts Delving yields.
* [[Weather]] — a Storm boosts Delving yields.