Expeditions: Difference between revisions
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'''Expeditions''' are Primal Idle's core progression activity: auto-resolving survival runs into a chosen [[Biomes|biome]]. Each expedition is powered by your gear and your companion party, resolves as an automatic fight (shown stage by stage on the [[Trail]]), and pays out relics, materials, and — with luck — rare gear. '''Guardian''' expeditions are the milestone challenges that unlock the next biome. | '''Expeditions''' are Primal Idle's core progression activity: auto-resolving survival runs into a chosen [[Biomes|biome]]. Each expedition is powered by your gear and your companion party, resolves as an automatic fight (shown stage by stage on the [[Trail]]), and pays out relics, materials, and — with luck — rare gear. '''Guardian''' expeditions are the milestone challenges that unlock the next biome. | ||
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[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Progression]] | [[Category:Progression]] | ||
<div class="pi-pageimage" style="display:none">[[File:Icon-expeditions.png|128px]]</div> | |||