Gameplay: Difference between revisions
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=== When an action stops === | === When an action stops === | ||
An action keeps repeating until something interrupts it. Common reasons it stops on its own include running '''out of the inputs''' a recipe needs, your '''Bank being full''' with no room for the output, your '''Stable being full''' during [[Taming]], or your '''health running too low''' during [[Hunting]]. You can also stop or switch actions manually at any time. | An action keeps repeating until something interrupts it. Common reasons it stops on its own include running '''out of the inputs''' a recipe needs, your '''Bank being full''' with no room for the output, your '''Stable being full''' during [[Taming]], or your '''health running too low''' during [[Hunting]] or [[Expeditions]]. You can also stop or switch actions manually at any time. | ||
While you are '''offline''' a low-health combat action always stops safely before a knockout. While you are '''actively playing''', however, running out of food mid-fight can end in death and the loss of a piece of gear — see [[Expeditions#Death and reclaiming gear|Death and reclaiming gear]]. | |||
=== Drop chances === | === Drop chances === | ||
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For backups or moving to another device, Settings offers '''export and import''': export produces a single portable save string you can copy and store safely, and import restores your game from a string you paste back in. This lets you keep manual backups and carry a save between browsers. | For backups or moving to another device, Settings offers '''export and import''': export produces a single portable save string you can copy and store safely, and import restores your game from a string you paste back in. This lets you keep manual backups and carry a save between browsers. | ||
'''Cloud saves.''' Creating an account (from the login page) backs your save up online and keeps it synced across devices. A '''cloud chip''' in the top bar tells you at a glance whether your progress is safe — ✓ synced (with the time), ↑ while syncing, and {{Icon|glyph-warn}} if a sync failed (click to retry). Only '''one tab plays at a time''': opening the game in a second tab shows a takeover screen so two copies never race over your save. The cloud also '''archives older copies''' of your save a few times a day — Settings → Cloud save lists them with their date, levels, and amber, and any can be restored (your current save is archived first, so even a restore is undoable). If a device's save and the cloud disagree, the game shows a side-by-side comparison and lets you choose which to keep. | |||
See also [[Getting Started]], [[Skills]], and [[Bank]]. | See also [[Getting Started]], [[Skills]], and [[Bank]]. | ||
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[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
<div class="pi-pageimage" style="display:none">[[File:Icon-ui-play.png|128px]]</div> | |||