Chronicles: Difference between revisions

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* Chronicle notes are '''discovered by playing''', not bought or crafted. As you rack up completions in a skill, that skill's notes surface one at a time.
* Chronicle notes are '''discovered by playing''', not bought or crafted. As you rack up completions in a skill, that skill's notes surface one at a time.
* There are '''three notes per skill'''. They always appear in a fixed order — you find a skill's first note before its second, and so on.
* There are '''three notes per skill'''. They always appear in a fixed order — you find a skill's first note before its second, and so on.
* Finds are steady and predictable rather than random: keep working a skill and its notes will come. This means no duplicates and no bad luck — every skill's three notes are guaranteed with enough play.
* Finds are steady and predictable rather than random: keep working a skill and its notes will come. This means no duplicates and no bad luck — every skill's three notes are guaranteed with enough play. A skill's '''second''' note needs level-30+ work in that skill, and its '''third''' note level-60+.
* Each save has its own hidden '''chronicle salt''' — a fixed value that gently steers your finds toward the pages you're still missing, so two players rarely uncover the codex in the same order. It costs nothing and is not a currency; it simply personalises the order.
* The 40th note, '''"The Sigil"''', is the capstone: it is granted the moment you hold all 39 of the others.
* The 40th note, '''"The Sigil"''', is the capstone: it is granted the moment you hold all 39 of the others.


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The capstone note, '''The Sigil''', ties all thirty-nine together and hints at what lies beyond the Sundered Vale.
The capstone note, '''The Sigil''', ties all thirty-nine together — and it is more than lore. Holding The Sigil is the '''key to the [[Caves#The Amber Door|Amber Door]]''', the eleventh cave hidden in the [[Sundered Vale]] (opened at [[Delving]] 95). The codex, completed, graduates into a key. Holding it also unlocks [[Ascension]]'s fifth free tier and adds a flat bonus to your Ascension score.


== See Also ==
== See Also ==


* [[Skills]] — the skills whose play surfaces the notes
* [[Skills]] — the skills whose play surfaces the notes
* [[Ascension]] — what holding The Sigil unlocks beyond the Amber Door cave
* [[Achievements]] — the Chronicler track (First Page, The Old Hand, The Whole Story / Loremaster title)
* [[Achievements]] — the Chronicler track (First Page, The Old Hand, The Whole Story / Loremaster title)


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[[Category:Collections]]
[[Category:Collections]]
[[Category:Game Systems]]
[[Category:Game Systems]]
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