Arenas: Difference between revisions
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! Tier !! Difficulty (vs. guardian) !! Tribute cost !! Crests per win !! Primal piece chance (each) !! XP | ! Tier !! Difficulty (vs. guardian) !! Tribute cost !! Crests per win !! Primal piece chance (each) !! XP | ||
|- | |- | ||
| Gamma || ×1.25 || 1 Artifact + 1 Trophy || 2 || 2% || ×1. | | Gamma || ×1.25 || 1 Artifact + 1 Trophy || 2 || 2% || ×1.0 | ||
|- | |- | ||
| Beta || ×2 || 1 Artifact + 3 Trophies || 4 || 5% || | | Beta || ×2 || 1 Artifact + 3 Trophies || 4 || 5% || ×1.15 | ||
|- | |- | ||
| Alpha || ×3 || 2 Artifacts + 5 Trophies || 7 || 12% || | | Alpha || ×3 || 2 Artifacts + 5 Trophies || 7 || 12% || ×1.3 | ||
|} | |} | ||
Difficulty | Difficulty is shown relative to the underlying story guardian fight, so a tougher guardian makes for a tougher Arena at every tier. The XP multiplier is modest (Gamma pays the same as the guardian; Beta and Alpha a little more) — Arenas are run for their '''rewards''', not their experience. | ||
The '''Primal piece chance''' above is the ''tier's base rate, and it only applies at full strength in the deepest biome''. The actual chance scales with the biome's depth — roughly the tier rate × (biome position ÷ 10). So an Alpha win in the [[Sundered Vale]] pays the full 12%, but an early-biome Alpha pays a small fraction of it. Chase Primal pieces in the '''deepest arenas you can clear'''. | |||
== Tribute == | == Tribute == | ||
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* [[Achievements]] — the Arena achievement track (Blooded Sands, Arena Veteran, Primal Champion) | * [[Achievements]] — the Arena achievement track (Blooded Sands, Arena Veteran, Primal Champion) | ||
* [[Mastery]] — Arenas earn per-action mastery like any other action | * [[Mastery]] — Arenas earn per-action mastery like any other action | ||
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[[Category:Combat]] | [[Category:Combat]] | ||
[[Category:Game Systems]] | [[Category:Game Systems]] | ||
<div class="pi-pageimage" style="display:none">[[File:Icon-ui-arena.png|128px]]</div> | |||