Breeding: Difference between revisions
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When the [[Homestead|Nursery]] is available, a finished clutch does not join the Stable directly — it '''hatches into the Nursery''' and matures there, giving you the chance to raise it for permanent bonus stats. See [[Imprinting]] for the full raising loop. (If you queue clutches faster than you raise hatchlings, a finished egg simply waits until the Nursery is free.) | When the [[Homestead|Nursery]] is available, a finished clutch does not join the Stable directly — it '''hatches into the Nursery''' and matures there, giving you the chance to raise it for permanent bonus stats. See [[Imprinting]] for the full raising loop. (If you queue clutches faster than you raise hatchlings, a finished egg simply waits until the Nursery is free.) | ||
== Passive egg-laying == | |||
Every creature in your [[Stable]] (except the mammals, who lay nothing) '''lays eggs on its own''' — one egg roughly every six hours, up to a small stockpile. The egg's class is set by the layer's tame level, in six tiers from Small up to Vale. Eggs are cooked into [[Taming#Kibble and premium tames|kibble]], the premium food that produces perfect-quality tames. | |||
An '''Oviraptor''' in the stable speeds every egg timer by 25%. If your stable is too thin to lay a class you need, the [[Rifts|Rift Bazaar]] sells egg crates for Rift Shards — though Vale Eggs remain stable-only. | |||
== See also == | == See also == | ||
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[[Category:Creatures]] | [[Category:Creatures]] | ||
[[Category:Skills]] | [[Category:Skills]] | ||
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