Guardians: Difference between revisions
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! Guardian !! Difficulty !! Score for ~67% !! Score for 80% | ! Guardian !! Difficulty !! Score for ~67% !! Score for 80% | ||
|- | |- | ||
| Thunderfoot Matriarch || 60 || 120 || 240 | | {{Icon|boss-grasslands}} Thunderfoot Matriarch || 60 || 120 || 240 | ||
|- | |- | ||
| Old Growth Tyrant || 150 || 300 || 600 | | {{Icon|boss-redwood}} Old Growth Tyrant || 150 || 300 || 600 | ||
|- | |- | ||
| Murk Sovereign || 200 || 400 || 800 | | {{Icon|boss-murkwater}} Murk Sovereign || 200 || 400 || 800 | ||
|- | |- | ||
| Hollow King || 240 || 480 || 960 | | {{Icon|boss-cavern}} Hollow King || 240 || 480 || 960 | ||
|- | |- | ||
| Scorched King || 260 || 520 || 1,040 | | {{Icon|boss-scorched}} Scorched King || 260 || 520 || 1,040 | ||
|- | |- | ||
| Tide Leviathan || 290 || 580 || 1,160 | | {{Icon|boss-coral}} Tide Leviathan || 290 || 580 || 1,160 | ||
|- | |- | ||
| Frostmaw || 320 || 640 || 1,280 | | {{Icon|boss-frozen}} Frostmaw || 320 || 640 || 1,280 | ||
|- | |- | ||
| Ash Tyrant || 380 || 760 || 1,520 | | {{Icon|boss-ashen}} Ash Tyrant || 380 || 760 || 1,520 | ||
|- | |- | ||
| Sky Sovereign || 420 || 840 || 1,680 | | {{Icon|boss-skyreach}} Sky Sovereign || 420 || 840 || 1,680 | ||
|- | |- | ||
| The Sundered One || 500 || 1,000 || 2,000 | | {{Icon|boss-vale}} The Sundered One || 500 || 1,000 || 2,000 | ||
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* '''[[Homestead|House chain]]''' (Thatch Hut → Iron Keep) raises your max HP. | * '''[[Homestead|House chain]]''' (Thatch Hut → Iron Keep) raises your max HP. | ||
* '''Guard''' party role — each Guard cuts damage taken by | * '''Guard''' party role — each Guard cuts damage taken by '''15%''', down to a '''−30%''' floor with two or more (v0.36.64). Guards now also protect you on [[Hunting|hunts]] and [[Rivals|rival duels]], not just expeditions. | ||
* Keep '''food''' in the [[Bank]]; auto-eat heals you mid-fight. | * Keep '''food''' in the [[Bank]]; auto-eat heals you mid-fight. | ||
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== Fleeing == | == Fleeing == | ||
If a run is going badly you can '''flee''' rather than fight to the end. Flee chance rises with your party's total '''swiftness''', and | If a run is going badly you can '''flee''' rather than fight to the end. Flee chance rises with your party's total '''swiftness''', and each '''Scout''' adds '''+10%''' flee chance (and +4% Trail Cache finds). Fleeing avoids the worst of a loss's damage. | ||
== Beating the next Guardian — checklist == | == Beating the next Guardian — checklist == | ||
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# '''Equip your best gear''' — the strongest weapon (×1.5 in the formula), armour, shield, and trinket you can craft, [[Blueprints|forge]], or find. | # '''Equip your best gear''' — the strongest weapon (×1.5 in the formula), armour, shield, and trinket you can craft, [[Blueprints|forge]], or find. | ||
# '''Wear the biome's [[Sets|expedition set]]''' — farm a few pieces off the Guardian's patrol for the per-piece stats and the full-set bonus. | # '''Wear the biome's [[Sets|expedition set]]''' — farm a few pieces off the Guardian's patrol for the per-piece stats and the full-set bonus. | ||
# '''Bring your best party''' — [[Breeding|bred]]/[[Imprinting|imprinted]] high-power companions, with roles: ''' | # '''Bring your best party''' — [[Breeding|bred]]/[[Imprinting|imprinted]] high-power companions, with roles: '''Attack''' for score (×1.2 power each), '''Guard''' to survive (−15% damage each, −30% floor), '''Scout''' to flee (+10% flee chance each). | ||
# '''Stack the flat bonuses''' — [[Homestead|Watchtower]], [[Museum]] wings, [[Mastery]] expedition perks, [[Rivals|War Banners]], the [[Rifts|Rift Standard]], and a favourable [[Weather|sky]]. | # '''Stack the flat bonuses''' — [[Homestead|Watchtower]], [[Museum]] wings, [[Mastery]] expedition perks, [[Rivals|War Banners]], the [[Rifts|Rift Standard]], and a favourable [[Weather|sky]]. | ||
# '''Bring HP and food''' — build the [[Homestead|house chain]] and stock [[Cooking|cooked food]]; even a win hurts. | # '''Bring HP and food''' — build the [[Homestead|house chain]] and stock [[Cooking|cooked food]]; even a win hurts. | ||
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[[Category:Progression]] | [[Category:Progression]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
<div class="pi-pageimage" style="display:none">[[File:Icon-boss-grasslands.png|128px]]</div> | |||