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== Fighting alongside you (your pack) ==
== Fighting alongside you (your pack) ==
A creature can either '''work''' a skill or '''fight in your pack''' — not both at once (putting a worker into the pack pulls it off its job, and vice versa). Your pack unlocks at '''[[Taming]] 10''' and grows to '''5 slots'''; assign members on the Player page, where your roster is sorted into 🐾 Pack, 🛠️ Working, 💤 Idle, and 🗺️ Away.
A creature can either '''work''' a skill or '''fight in your pack''' — not both at once (putting a worker into the pack pulls it off its job, and vice versa). Your pack unlocks at '''[[Taming]] 10''' and grows to '''5 slots'''; assign members on the [[Player]] page, where your roster is sorted into {{Icon|glyph-paw}} Pack, {{Icon|glyph-people}} Working, {{Icon|glyph-moon}} Idle, and {{Icon|expeditions}} Away.


Pack members carry their own '''❤️ Health''': in a fight their pool soaks part of every hit for you, and a member drained to 0 is injured (adding no strength and unable to work) until it heals — health only refills while a dino is '''resting''' (neither working nor fighting). Every fight also earns the pack '''[[Stable#Veteran levels|veteran levels]]''', which raise these contributions over time.
Pack members carry their own '''{{Icon|ui-hp}} Health''': in a fight their pool soaks part of every hit for you, and a member drained to 0 is injured (adding no strength and unable to work) until it heals — health only refills while a dino is '''resting''' (neither working nor fighting). Every fight also earns the pack '''[[Stable#Veteran levels|veteran levels]]''', which raise these contributions over time.


'''Pack Power''' is the strip that spells out exactly how much your pack adds:
'''Pack Power''' is the strip that spells out exactly how much your pack adds:
* '''🗡️ [[Hunting]]''' — bonus attack and how much faster you bring quarry down.
* '''{{Icon|ui-attack}} [[Hunting]]''' — bonus attack and how much faster you bring quarry down.
* '''🧭 [[Expeditions]]''' and '''⛏️ [[Delving]]''' — bonus strength on every run; dinos suited to caves add a ×1.25 edge underground.
* '''{{Icon|glyph-banner}} [[Expeditions]]''' and '''{{Icon|ui-pickaxe}} [[Delving]]''' — bonus strength on every run; dinos suited to caves add a ×1.25 edge underground.


On [[Expeditions]] you can also give each pack member a '''role''' — Vanguard, Guard, or Scout — to shape how runs resolve (see [[Expeditions#Party roles|Party roles]]).
On [[Expeditions]] you can also give each pack member a '''role''' — Attack, Guard, or Scout — to shape how runs resolve (see [[Expeditions#Party roles|Party roles]]).


== Hired hands (background gathering) ==
== Hired hands (background gathering) ==
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* '''Which skills''' — only [[Foraging]], [[Logging]], [[Mining]], and [[Fishing]] can be tasked. Processing, combat, [[Farming]], and [[Delving]] cannot.
* '''Which skills''' — only [[Foraging]], [[Logging]], [[Mining]], and [[Fishing]] can be tasked. Processing, combat, [[Farming]], and [[Delving]] cannot.
* '''Only what you could gather yourself''' — a dino can be tasked to gather a resource only from a [[Biomes|biome]] or tier you have already unlocked. Locked options stay listed in the picker, greyed out with what's needed (e.g. "🔒 Harvest Sulfur — clear the Scorched Badlands"); clear that biome and the task lights up.
* '''Only what you could gather yourself''' — a dino can be tasked to gather a resource only from a [[Biomes|biome]] or tier you have already unlocked. Locked options stay listed in the picker, greyed out with what's needed (e.g. "{{Icon|ui-lock}} Harvest Sulfur — clear the Scorched Badlands"); clear that biome and the task lights up.
* '''What you get''' — the action's '''guaranteed drops only''', at roughly a third of hands-on speed (a stronger companion buff works a little faster). Background work earns '''no XP, no rare drops, no pets or mastery''' — playing the skill yourself is always better; hired hands just keep the basket full.
* '''What you get''' — the action's '''guaranteed drops only''', at roughly a third of hands-on speed (a stronger companion buff works a little faster). Background work earns '''no XP, no rare drops, no pets or mastery''' — playing the skill yourself is always better; hired hands just keep the basket full.
* '''Task slots''' — one slot at Taming 25; the '''Foreman's Whistle''' [[Shop]] upgrade adds up to two more (three total).
* '''Task slots''' — one slot at Taming 25; the '''Foreman's Whistle''' [[Shop]] upgrade adds up to two more (three total).
* '''Upkeep''' — a hungry worker's task pauses until you restock its [[Diets|diet]] food, and the "while you were away" summary reports what your hired hands hauled in.
* '''Upkeep''' — a hungry worker's task pauses until you restock its [[Diets|diet]] food, and the "while you were away" summary reports what your hired hands hauled in.
* '''Recent gathers''' — a working dino shows a 🧺 recent-gathers line on its skill page (and its latest hauls appear in the [[Stable]]'s hired-hands strip), so you can see at a glance what each worker is bringing in.
* '''Recent gathers''' — a working dino shows a {{Icon|glyph-crate}} recent-gathers line on its skill page (and its latest hauls appear in the [[Stable]]'s hired-hands strip), so you can see at a glance what each worker is bringing in.


Reaching high lifetime background gathers unlocks the '''Delegator''' [[Achievements|achievement]] track.
Reaching high lifetime background gathers unlocks the '''Delegator''' [[Achievements|achievement]] track.
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[[Category:Creatures]]
[[Category:Creatures]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
<div class="pi-pageimage" style="display:none">[[File:Icon-glyph-paw.png|128px]]</div>