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	<id>https://wiki.primalidle.com/index.php?action=history&amp;feed=atom&amp;title=Battle_Log</id>
	<title>Battle Log - Revision history</title>
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	<updated>2026-09-15T01:59:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.primalidle.com/index.php?title=Battle_Log&amp;diff=3419&amp;oldid=prev</id>
		<title>Primal wiki: Add page image for search thumbnails (PageImages)</title>
		<link rel="alternate" type="text/html" href="https://wiki.primalidle.com/index.php?title=Battle_Log&amp;diff=3419&amp;oldid=prev"/>
		<updated>2026-09-10T01:11:20Z</updated>

		<summary type="html">&lt;p&gt;Add page image for search thumbnails (PageImages)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:11, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Primal wiki</name></author>
	</entry>
	<entry>
		<id>https://wiki.primalidle.com/index.php?title=Battle_Log&amp;diff=2645&amp;oldid=prev</id>
		<title>Primal wiki: CI sync from eff6bd87bb1da55cc388cda61b259a5cd0e033aa</title>
		<link rel="alternate" type="text/html" href="https://wiki.primalidle.com/index.php?title=Battle_Log&amp;diff=2645&amp;oldid=prev"/>
		<updated>2026-08-24T02:35:53Z</updated>

		<summary type="html">&lt;p&gt;CI sync from eff6bd87bb1da55cc388cda61b259a5cd0e033aa&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Battle Log&amp;#039;&amp;#039;&amp;#039; is Primal Idle&amp;#039;s after-action report system: a running record of your recent fights in [[Expeditions]], [[Delving]], and [[Rivals]], each kept separately. In the game the panel itself is labeled &amp;#039;&amp;#039;&amp;#039;Battle report&amp;#039;&amp;#039;&amp;#039; — the {{Icon|glyph-scroll}} button that opens above an action list, or near the top of the Rivals ladder — &amp;quot;Battle Log&amp;quot; is the name for the system behind it. Added in v0.38.16, it fixed a bug where your fight history lived only in the browser tab and vanished on every refresh; it&amp;#039;s part of your save now.&lt;br /&gt;
&lt;br /&gt;
== The running tally ==&lt;br /&gt;
&lt;br /&gt;
Rather than list every individual run, each log holds a &amp;#039;&amp;#039;&amp;#039;running tally&amp;#039;&amp;#039;&amp;#039;: one line per unique target-and-pack combination. Fighting the same target — a specific patrol, Guardian, cave, or rival tribe — with the exact same companion roster adds to that line instead of starting a new one.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;What opens a new line.&amp;#039;&amp;#039;&amp;#039; Only your roster&amp;#039;s &amp;#039;&amp;#039;&amp;#039;identity&amp;#039;&amp;#039;&amp;#039; — which dinos are in the active party — decides a line. Adding or removing a companion opens a fresh line; a companion levelling up, or its stats changing, does not, so ordinary progress never fragments a session&amp;#039;s record.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;What a line shows.&amp;#039;&amp;#039;&amp;#039; A running Wins/Losses count with a win rate, your &amp;#039;&amp;#039;&amp;#039;pack&amp;#039;&amp;#039;&amp;#039; — the companion party that fought — at the stats it fought with on its most recent run (not today&amp;#039;s, so the line stays a fair snapshot of the roster that earned it), and every item those runs have brought home, summed into one running total per item.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Full-bank drops are marked, not hidden.&amp;#039;&amp;#039;&amp;#039; If the [[Bank]] had no room when a run&amp;#039;s loot would have dropped, that stack shows a → {{Icon|ui-amber}} amber chip for exactly what got converted, rather than pretending you kept it (see [[Bank#When the bank is full|when the bank is full]]).&lt;br /&gt;
&lt;br /&gt;
== Depth per surface ==&lt;br /&gt;
&lt;br /&gt;
Expeditions, Delving, and Rivals each keep their &amp;#039;&amp;#039;&amp;#039;own&amp;#039;&amp;#039;&amp;#039; log, entirely independent of the other two — the Expeditions and Delving panels share the same look, but switching between those two pages shows only that page&amp;#039;s own lines.&lt;br /&gt;
&lt;br /&gt;
Every surface holds your &amp;#039;&amp;#039;&amp;#039;6 most recently active lines&amp;#039;&amp;#039;&amp;#039;. Fighting a line bumps it back to the top; once a surface already holds six distinct lines, starting a seventh drops whichever one you touched longest ago. A line you keep returning to never ages out on its own — only the ones you&amp;#039;ve stopped fighting fall off.&lt;br /&gt;
&lt;br /&gt;
Hunting and Taming fights don&amp;#039;t get a Battle Log entry — it covers only the three surfaces above.&lt;br /&gt;
&lt;br /&gt;
== What counts as a loss ==&lt;br /&gt;
&lt;br /&gt;
What lands in the Losses column differs by surface:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Expeditions and Delving&amp;#039;&amp;#039;&amp;#039; log a loss when your pack &amp;#039;&amp;#039;&amp;#039;flees&amp;#039;&amp;#039;&amp;#039; the fight — food ran out and the swiftness escape pulled you clear (see [[Expeditions#Death and reclaiming gear|Death and reclaiming gear]]). A run that ends in death instead is never logged at all — the attempt didn&amp;#039;t resolve, so there&amp;#039;s nothing to tally.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rivals&amp;#039;&amp;#039;&amp;#039; logs a loss when you &amp;#039;&amp;#039;&amp;#039;fall&amp;#039;&amp;#039;&amp;#039; in the gauntlet. Since v0.38.16 a raid defeat counts against its line exactly like a win does — before that patch, only victories were ever recorded.&lt;br /&gt;
&lt;br /&gt;
== Where to find it ==&lt;br /&gt;
&lt;br /&gt;
The Battle report isn&amp;#039;t a menu page of its own — it&amp;#039;s a collapsible panel built into the pages that generate it, and it only appears once you have at least one resolved run to show:&lt;br /&gt;
&lt;br /&gt;
* On the &amp;#039;&amp;#039;&amp;#039;[[Expeditions]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Delving]]&amp;#039;&amp;#039;&amp;#039; pages, it drops down &amp;#039;&amp;#039;&amp;#039;above the action list&amp;#039;&amp;#039;&amp;#039; and never replaces it.&lt;br /&gt;
* On the &amp;#039;&amp;#039;&amp;#039;[[Rivals]]&amp;#039;&amp;#039;&amp;#039; page, it sits near the &amp;#039;&amp;#039;&amp;#039;top&amp;#039;&amp;#039;&amp;#039; of the page, under the intro and above the tribe ladder.&lt;br /&gt;
&lt;br /&gt;
Its header shows the surface&amp;#039;s total win/loss tally whether the panel is expanded or collapsed.&lt;br /&gt;
&lt;br /&gt;
Ascending — the endgame prestige reset — clears the battle log along with other run-scoped progress, the same as your active party or a live raid.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Expeditions]] — patrols and Guardian runs, one of the three logged surfaces.&lt;br /&gt;
* [[Delving]] — cave runs, the second logged surface.&lt;br /&gt;
* [[Rivals]] — the raid ladder, the third logged surface.&lt;br /&gt;
* [[Trail]] — the stage-by-stage view of a live expedition, as opposed to its after-action report.&lt;br /&gt;
* [[Bank]] — what happens to loot when there&amp;#039;s no room to hold it.&lt;br /&gt;
&lt;br /&gt;
{{Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Interface]]&lt;/div&gt;</summary>
		<author><name>Primal wiki</name></author>
	</entry>
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