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'''Pets''' are ultra-rare hatchling companions — one for each skill, thirteen in all. Unlike stable [[Creatures|dinos]], pets are not tamed or bred: one simply '''appears''' one day mid-grind, as pure long-tail luck. Each pet lives on its own collection strip and grants a tiny, permanent, always-on bonus. == How Pets Are Found == * Every completion of a skill's action has a very small chance — about '''1 in 2,000''' — to turn up that skill's pet. * The find is steady and dependable rather than a true gamble: keep working a skill and its pet will eventually arrive. Each pet can only be found once, and finding it fires the biggest celebration in the game. * [[Skills|Farming]] pets arrive per harvest (a harvest is its "completion"). * There are '''thirteen''' to find, one per skill. Collecting all thirteen earns a title. == Effects == Each pet's passive switches on the moment you find it and stays on forever. Most grant '''+2% speed''' to their own skill; the Expeditions and Farming pets grant a themed bonus instead. {| class="wikitable sortable" ! Pet !! Skill !! Species !! Effect |- | {{Icon|pet-foraging}} Pip || {{Icon|foraging}} [[Skills|Foraging]] || {{Icon|parasaurolophus}} Parasaurolophus || +2% Foraging speed |- | {{Icon|pet-logging}} Timber || {{Icon|logging}} [[Skills|Logging]] || {{Icon|castoroides}} Castoroides || +2% Logging speed |- | {{Icon|pet-mining}} Pebble || {{Icon|mining}} [[Skills|Mining]] || {{Icon|doedicurus}} Doedicurus || +2% Mining speed |- | {{Icon|pet-fishing}} Puddle || {{Icon|fishing}} [[Skills|Fishing]] || {{Icon|fisher-bird}} Fisher Bird || +2% Fishing speed |- | {{Icon|pet-cooking}} Crumb || {{Icon|cooking}} [[Skills|Cooking]] || {{Icon|gastornis}} Gastornis || +2% Cooking speed |- | {{Icon|pet-crafting}} Button || {{Icon|crafting}} [[Skills|Crafting]] || {{Icon|glyptodon}} Glyptodon || +2% Crafting speed |- | {{Icon|pet-smithing}} Cinder || {{Icon|smithing}} [[Skills|Smithing]] || {{Icon|forge-salamander}} Forge Salamander || +2% Smithing speed |- | {{Icon|pet-alchemy}} Fizz || {{Icon|alchemy}} [[Skills|Alchemy]] || {{Icon|beelzebufo}} Beelzebufo || +2% Alchemy speed |- | {{Icon|pet-hunting}} Scrap || {{Icon|hunting}} [[Skills|Hunting]] || {{Icon|raptor}} Raptor || +2% Hunting speed |- | {{Icon|pet-taming}} Nuzzle || {{Icon|taming}} [[Taming]] || {{Icon|triceratops}} Triceratops || +2% Taming speed |- | {{Icon|pet-expeditions}} Wander || {{Icon|expeditions}} [[Ecology|Expeditions]] || {{Icon|pteranodon}} Pteranodon || +2 expedition score |- | {{Icon|pet-delving}} Glow || {{Icon|delving}} [[Skills|Delving]] || {{Icon|giant-bat}} Giant Bat || +2% Delving speed |- | {{Icon|pet-farming}} Sprout || {{Icon|farming}} [[Skills|Farming]] || {{Icon|stegosaurus}} Stegosaurus || +2% crop growth |} These bonuses are small on their own but stack with other always-on collection bonuses (such as completed [[Museum]] wings) as your collection fills out. == See Also == * [[Skills]] — the skills whose completions can turn up a pet * [[Achievements]] — the Menagerie track (One of a Kind, Walking Zoo, Full Clutch / Beastfriend title) * [[Museum]] — another source of small permanent skill bonuses {{Nav}} [[Category:Collections]] [[Category:Game Systems]] <div class="pi-pageimage" style="display:none">[[File:Icon-pet-foraging.png|128px]]</div>
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