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'''Food''' restores your health during combat. When your survivor takes damage while Hunting, food is '''auto-eaten''' to top up HP β the higher a food's heal value, the more it restores per bite. Cooked food is made with the [[Cooking]] skill; farmed [[Farm|crops]] also heal and double as creature feed. == How food works == * Each food item has a '''heal''' value β the amount of health it restores when eaten. * Food is eaten '''automatically''' during Hunting to keep you alive; you do not eat manually mid-fight. * Cooking better fish, meat and produce unlocks higher-healing dishes along a smooth curve from '''10 up to 150''' HP. * Surplus food is '''sellable''' for [[Amber]] like any other item. * Some foods also serve as '''Taming''' feed β herbivores and carnivores are drawn to the produce and meat they favour. == Cooked foods == Cooked with the [[Cooking]] skill. Listed by heal value. {| class="wikitable sortable" ! Food !! Heal !! Sell Value (Amber) |- | {{Icon|cooked-minnow}} Cooked Minnow || 10 || 2 |- | {{Icon|onion-soup}} Onion Soup || 12 || 7 |- | {{Icon|berry-skewer}} Berry Skewer || 15 || 4 |- | {{Icon|salted-meat}} Salted Meat || 20 || 12 |- | {{Icon|grilled-gar}} Grilled Gar || 25 || 8 |- | {{Icon|bean-stew}} Bean Stew || 28 || 18 |- | {{Icon|roasted-meat}} Roasted Meat || 30 || 6 |- | {{Icon|catfish-fry}} Catfish Fry || 32 || 22 |- | {{Icon|melon-salad}} Melon Salad || 36 || 26 |- | {{Icon|lungfish-stew}} Lungfish Stew || 40 || 16 |- | {{Icon|piranha-skewer}} Piranha Skewer || 45 || 34 |- | {{Icon|tuber-mash}} Tuber Mash || 52 || 40 |- | {{Icon|glazed-coelacanth}} Glazed Coelacanth || 60 || 32 |- | {{Icon|fire-roast}} Fire Roast || 68 || 52 |- | {{Icon|angler-stew}} Angler Stew || 75 || 62 |- | {{Icon|cabbage-wrap}} Cabbage Wrap || 82 || 74 |- | {{Icon|sturgeon-feast}} Sturgeon Feast || 90 || 55 |- | {{Icon|icefish-platter}} Icefish Platter || 95 || 88 |- | {{Icon|salmon-roast}} Salmon Roast || 105 || 105 |- | {{Icon|grain-porridge}} Grain Porridge || 115 || 120 |- | {{Icon|leviathan-feast}} Leviathan Feast || 135 || 170 |- | {{Icon|primal-banquet}} Primal Banquet || 150 || 260 |} == Crops as food == Crops grown with [[Farm|Farming]] heal as well, and are also used as herbivore worker feed. They fill in the low-to-mid heal range alongside cooked dishes. {| class="wikitable sortable" ! Crop !! Heal !! Sell Value (Amber) |- | {{Icon|gourd}} Gourd || 5 || 2 |- | {{Icon|sunroot}} Sunroot || 10 || 4 |- | {{Icon|marshmelon}} Marshmelon || 18 || 8 |- | {{Icon|flamegrain}} Flamegrain || 26 || 14 |- | {{Icon|cloudbean}} Cloudbean || 34 || 24 |- | {{Icon|frostgourd}} Frostgourd || 45 || 40 |- | {{Icon|skyfruit}} Skyfruit || 58 || 70 |- | {{Icon|primal-squash}} Primal Squash || 75 || 100 |} == See also == * [[Cooking]] β the skill that makes cooked food * [[Farm]] β growing crops for food and feed * [[Tonics]] β timed combat and skill buffs * [[Creatures]] β Taming and worker feed * [[Items]] β item overview [[Category:Items]]
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