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== Acts II–IV == Past the tutorial, the story continues in three Acts of nine chains total. Six of them carry a '''relic''' reward — four are '''bank passives''', kept in your [[Bank]] for a standing bonus; the other two are cosmetic capstones. '''Act II — The Valley Wakes''' * {{Icon|ui-gem}} '''The Amber Circuit''' — the trade economy; rewards the '''Trader's Seal''' (bank passive: +1 [[Trading Post]] special-order slot). * {{Icon|fossil-bone}} '''Bones of the Valley''' — fossils and the [[Museum]]; rewards the '''Dig Compass''' (bank passive: fossil digs 10% faster). * {{Icon|ui-homestead}} '''Smoke on the Horizon''' — the [[Tribe]] arc. '''Act III — The Long Watch''' * {{Icon|glyph-xp}} '''The Long Ladder''' — the post-99 [[Mastery]] grind. * {{Icon|weather-rain}} '''The Turning Sky''' — [[Weather]] and seasons; rewards the '''Almanac''' (bank passive: all skills 2% faster whenever any weather effect is live). * {{Icon|weather-emberflow}} '''An Age of Ash''' — the [[Tribe]] Material Ages; rewards the '''Warchief's Standard''' (bank passive: +5 kit score to every camp worker). * {{Icon|ui-mutation}} '''Blood and Lineage''' — [[Breeding]] and [[Imprinting]]. '''Act IV — War in the Vale''' * {{Icon|ui-attack}} '''War in the Vale''' — the [[Rivals]] raid ladder; rewards the '''Primal Standard''' (a cosmetic banner). * {{Icon|glyph-pillar}} '''The Grand Collection''' — full-collection goals; rewards the '''Monument Deed''' (a cosmetic [[Homestead]] pennant).
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