Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Primal Idle Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Ascension
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Sparks and the score == Every point of your '''Ascension score''' that's a new all-time high pays exactly '''1 Spark''' the moment you walk through the Door — rebuilding a stat back to where it used to be pays nothing, only genuinely new progress does. Twenty-five separate categories feed the score, each worth points per unit: {| class="wikitable sortable" ! Category !! Points per unit |- | Skill levels (sum across all 13) || 2 |- | Skills at 99 || 150 each |- | Mastery levels above 1 || 0.2 |- | Mastery milestones || 40 each |- | Museum skeletons mounted || 25 each |- | Museum wings completed || 200 each (+400 flat for the finished Grand Hall) |- | Patrol clears (capped per biome) || 2 each |- | Guardians felled || 120 each |- | Arena tiers won || 60 each |- | Rift patrol/boss clears (capped) || 4 each |- | Rift Ranks conquered || 60 per Beta first-clear, 100 per Alpha |- | Field notes found || 10 each |- | Quest steps completed || 15 each |- | Chronicles notes || 12 each (+300 flat for holding The Sigil) |- | Camp Material Age reached || 100 per Age |- | Rival tribes bested || 80 each |- | Completion log entries || 2 per item, 6 per species |- | Pets found || 50 each |- | Blueprints learned || 8 each |- | Veteran dino levels (levels above 1, stable + stasis) || 1 each |- | Achievements earned || 10 each |- | Lifetime Amber earned || √(total ÷ 1,000) |- | Lifetime Warden's Marks || total ÷ 50 (once the [[Rifts#The Rift Bazaar|Bounty Board]] is live) |- | Deepest bloodline (Mutation Lines) || 15 per mutation depth (once live) |- | Lifetime Primal forged casts || 75 each (once [[Blueprints#Cast quality|Item Quality]] is live) |- | Niched species kept (stable + stasis) || 25 each (once Niches is live) |} The last four rows are '''zero until their own systems unlock''' (Rift Ranks at your first Ascension, the Bounty Board and Mutation Lines and Item Quality each at their own later Ascension gates) — nothing scores before the system that produces it actually exists for you yet.
Summary:
Please note that all contributions to Primal Idle Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Primal Idle Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Ascension
(section)
Add topic