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== v0.47.1 — The Crew Keeps Up With The Real You == * v0.47.0 MEASURED THE CREW AGAINST A PLAYER WITH NO TOOLS, NO MASTERY, NO GEAR (beta report, same day): against a real endgame player — who moves ~2× that fast — a maxed camp landed nearer 1.3 players' worth than the promised 2–3. The yardstick is now YOU as you actually play: tiers climb 1 / 1.35 / 1.7 / 2 and Ages ×1.2 → ×2, so a fully built crew lands ~2.7 real players' worth. Roughly double yesterday's rates, still nowhere near the old firehose. * GEAR PAST +30 KIT PAYS AGAIN (beta report: "no need to bother beyond bronze"): the hard cap becomes a soft one — +1% pace per point to +30, then +1% per 10 points beyond. A 195-kit worker now works at +46.5% instead of +30%, the deepest kit in the game at +54%. Sentinels still count every point. * The tooltip pile shows the soft cap honestly: "kit 195 → +46.5 (soft cap)", and the numbers still multiply to exactly the clock you see. * Fresh camps are untouched again — a Stone-Age Novice gathers exactly what they did yesterday and the day before.
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