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== Veteran levels == Any creature that fights becomes a '''veteran'''. [[Expeditions|Expedition]] runs, [[Hunting|hunt]] kills, and [[Dispatch]] missions all grant '''veteran XP''' to the uninjured creatures who took part: full XP on a win or success, half on a loss or failure, and — on a hunt — double when the kill was against an alpha. Veterans level up on their own, all the way to '''level 60'''; no management is needed, and rotating your party is never punished. Each veteran level adds '''+1% to all three combat stats''' (Power, Guard, Swiftness), up to '''+59%''' at the cap. That bonus applies everywhere the creature is used — expedition strength, [[Companions|pack]] hunts, [[Companions|worker]] buffs, and even [[Companions#Hired hands (background gathering)|hired-hand]] gathering speed — so a seasoned veteran is simply a better dino at everything. The Stable groups your roster into three shelves, top to bottom: '''{{Icon|glyph-star}} Veterans''' (highest level first, each showing a level badge and XP bar), '''{{Icon|ui-mutation}} Bred''' ([[Breeding#The Nursery and Imprinting|Nursery-raised]] creatures that haven't fought yet), and '''{{Icon|glyph-paw}} Fresh Tames'''. A creature jumps up to the Veterans shelf the moment it earns its first level. Raising veteran levels feeds the '''Drillmaster''' [[Achievements|achievement]] track, and taking your first creature to level 60 earns the '''Old Guard''' title.
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