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== v0.55.0 — Crafted Armour Is Worth Wearing Again == * '''Every piece of armour you make just got three times better.''' Hide Vest goes from 3 defense to 9 (plus 2 attack), Hide Leggings from 5 to 11, Iron Plate from 8 to 26, Obsidian Plate from 15 to 53 — nineteen pieces in all, across [[Crafting]] and [[Smithing]]. The rule they now follow is the one the game always meant to: what you can MAKE should be about as good as what DROPS one biome back. Always worth wearing on the way somewhere, never better than the reward for getting there. * This is the other half of v0.54.9. That version made Hide Leggings possible to build; the trouble was that a def-5 legging was worse than the loot lying around where its materials came from, so there was little reason to bother. [[Crafting]] armour had been sitting at roughly a THIRD of its intended strength since v0.36.58, and nothing measured it — the tests checked that each tier beat the one below and that drop sets stayed ahead, both of which a far-too-weak ladder passes perfectly. * '''Crafting and smithing now feel different.''' A [[Crafting]] piece is light: it spends a quarter of its strength on attack, so Fiber Tunic is 4 attack / 20 defense. A [[Smithing]] piece is heavy and pure defense — Iron Plate is a flat 26. Same total, spent two ways; pick the line that suits you. * '''Mostly harmless hit the gym.''' With everyone's gear this much better the final rival gauntlet would have stopped being the wall it is meant to be, so the [MH] crew are about 10% tougher across the board — Keltar's crown now costs what it always did. * Your existing gear upgraded itself. Armour is stored by name, not by numbers, so whatever is on your character right now is already the new, better version.
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