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== Severe weather == Beyond the everyday skies, each season can roll one '''severe weather''' — rarer, stronger events (bonuses up to '''+25%''') that are still forecast a full day ahead so you can plan around them. {| class="wikitable sortable" ! Severe weather !! Season !! Effect |- | Aurora {{Icon|weather-aurora}} || Frost || [[Taming]] speed +25% |- | Fog Bloom {{Icon|weather-fog-bloom}} || Verdant || [[Foraging]] double-yield +25% |- | Migration {{Icon|weather-migration}} || Amber Fall || [[Hunting]] double-yield +25% ''and'' [[Expeditions]] double-yield +25% |- | Emberflow {{Icon|weather-emberflow}} || Blaze || [[Mining]] speed +20%, [[Smithing]] speed +25% |} === Weather-window gathers === Some gathering actions only appear while a matching sky is overhead — bonus harvests you can only take in the right weather window. These are '''hands-on only''': you must run them yourself, as [[Companions#Hired hands (background gathering)|hired hands]] and [[Tribe|camp workers]] can't be assigned to weather-window actions. * '''Track the Migration''' ([[Hunting]] 65) — during Morning Mist or Migration — yields the Trailhorn Antler. * '''Windfall''' ([[Foraging]]) — during Tailwinds — yields Windfall Fruit. * '''Stormfish run''' ([[Fishing]]) — during Storm or Rain — yields Stormfish.
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