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== The Mastery Pool == Every skill has its own '''Mastery Pool''', a shared reservoir that fills as a side stream and pays skill-wide bonuses: * '''Filling''': a quarter (25%) of every mastery XP award also flows into that skill's pool — this is extra, nothing is taken away from the action's own progress. * '''Capacity''': the pool's cap scales with how many actions the skill has, so skills with big rosters (like Expeditions) take far longer to fill than small ones (like Delving). * '''Checkpoints''': the pool grants a bonus while it sits at or above each threshold: {| class="wikitable sortable" ! Pool filled !! Skill-wide bonus (while at/above this level) |- | 10% || +10% mastery XP earned |- | 25% || −2% action time |- | 50% || +25% mastery XP earned |- | 95% || −3% action time |} * '''Spending''': you can spend pool XP to instantly buy the XP an action needs to reach its next mastery level. This is the system's central tension — spending can drain the pool '''below''' an active checkpoint, switching that bonus off until the pool refills. Hoard the checkpoints, or cash out to push a favorite action forward.
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