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=== Setting an Active Companion === A companion buff only applies while that creature is '''assigned to its skill's companion (worker) slot''' in the [[Stable]]. The rules: * '''One companion per skill.''' Each skill has a single slot. Assigning a new creature to a skill that already has one replaces it. A creature can only be assigned to the skill its buff matches. * '''Companions don't fight.''' Assigning a creature as a companion pulls it out of your [[Expeditions|expedition party]]; sending it on an expedition takes it off the job. * '''Companions eat upkeep.''' An assigned companion eats one food item from its [[Diets|diet]] at a regular interval. Stronger buffs (20% or more) get hungry twice as fast as weaker ones. * '''Hungry companions stop buffing.''' If the bank runs out of food the creature matches, it goes hungry and its buff switches off until food is available again. Nothing is lost — it simply resumes the moment you restock. * Equipping a saddle ([[Dino Gear]]) can increase the value of the companion's buff.
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