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== Stat inheritance == Each offspring inherits its stats '''independently, one stat at a time''', from a random parent. For every stat — Power, Guard, Swiftness, and (for species that have it) Health — the baby takes '''either the mother's or the father's value''', chosen at random. This is the core of the optimization loop: because each stat is rolled from a parent separately, an offspring can end up combining the mother's best stat with the father's best stat in a single individual. Breed a strong-Power parent with a strong-Guard parent, keep the offspring that inherited both, and repeat.
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