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== v0.55.10 — Two Maxed Bloodlines That Were Not The Same == * TESTER REPORT (with screenshot): "Both of these say max bloodline but have different stats." Two Giganotosaurus, side by side in the [[Stable]], both labelled BLOODLINE MAXED — one showing 127 guard, the other 114. THE LABEL WAS WRONG, NOT THE DINOS. * '''A bloodline hits its ceiling one stat at a time.''' Power, guard and swiftness each climb to their own wall (the species' best roll, times five generations of imprinting, plus this line's mutations). The stall card called the WHOLE bloodline maxed the moment ANY ONE stat reached its wall — so a dino finished in power and swiftness, with three points of guard still to climb, wore the same badge as one that was genuinely done. * '''The chip now tells the truth.''' Only a line at the wall in all three stats reads "bloodline maxed", and it wears the accent colour. Anything still climbing shows the ceiling it is climbing toward instead — "breeds at 97 / 54 / 41 · ceiling 97 / 57 / 41" — so two different dinos can never read as the same dino again. * '''Hover it for the rest.''' Which stats are finished, which are still climbing, and exactly how many points each has left to go. In the reported pair that reads "guard is 3 short of its 57 ceiling" — the number you would otherwise have had to work out from two cards side by side. * NO STATS CHANGED, and no breeding maths changed. Every dino passes on exactly what it passed on yesterday — the game was clamping correctly all along and simply describing it wrong. If you were about to shelve a "finished" parent, check it again: it may have had room left.
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