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== v0.36.51 — Fixed: A Full Bank Could Silently Stop Your Action == * With a full bank, a laid egg (or a returning dispatch squad) could push your bank one slot past its limit. Once over, the game considered EVERY action unable to store its output — so whatever you were doing quietly stopped and would not restart until you freed a slot by hand, with nothing on screen explaining why. Leaving the game running about six hours on a full bank was enough to trigger it. * Those deposits now respect your bank limit the way every other passive source already did. A full bank still means some drops are missed — but your action keeps running, and the bank can never end up over its own cap. * The "While you were away" screen now tells you what a full bank cost you, with a row per item — so a missed drop is something you can see and act on, not something that quietly disappears.
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