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== Putting workers to work == Assign each worker to a job. As with hired hands, '''your tribe plays by your rules''' — a worker can only gather what you've unlocked yourself; locked options show why. * '''Gathering''' — stocks the camp '''stockpile''' on a steady clock (online and offline); one tap collects everything into your [[Bank]]. * '''Artisan / conversion lines''' — workers run '''[[Smithing|smelting]], [[Cooking]], [[Crafting]], and [[Alchemy]]''' recipes you've unlocked, pulling materials from the stockpile first and your Bank second, and stacking the results in camp. The '''Smelting Furnaces''' building speeds every line. * '''Night watch''' — see [[#The night watch|below]]. '''Arm your people:''' workers wear '''weapon, chest, and legs''' gear — plain pieces from your Bank or forged [[Blueprints|masterworks]] from the gear locker. Kit speeds their work, but that pace bonus caps around '''+30''' combined attack/defense (worth only a tenth as much per point past it); kit hardens the watch and sets their strike-team power at the outposts at its full, uncapped value instead. A '''wounded''' worker wears a {{Icon|glyph-bandage}} chip and sits out all jobs until it heals.
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