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== Wins and flees == Since [[Expeditions#How an expedition works|v0.39.0]] there's no coin flip and no outright loss: a run you're strong enough to attempt always finishes as a win eventually, clearing all four stages and taking the loot. Coming in under-geared doesn't fail the run — it just runs longer (more exchanges, more food burned), and grinding it out well past the intended gear line can leave your survivor injured even on a win. * '''Win''' — you clear all four stages and take the run's loot. The normal outcome. * '''Flee''' — not a choice to bail on a losing fight (there isn't one); it's the automatic swiftness-boosted escape your party attempts when you'd otherwise run out of food mid-fight. If the flee itself fails, you die instead (see [[Expeditions#Death and reclaiming gear|Death and reclaiming gear]]).
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