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== The core loop == At its heart, Primal Idle repeats a simple cycle: # '''Pick a skill and an action.''' Open a skill such as [[Foraging]] and select one of its actions (for example, gathering berries). # '''Actions resolve on a timer.''' Each action has a fixed base time. Every time the timer completes, you receive that action's experience and its resource drops. # '''Gather resources.''' Outputs pile up in your [[Bank]], where identical items stack together. # '''Level up.''' Experience raises the skill's level (1 to 99). Higher levels unlock faster and more rewarding actions. # '''Unlock more.''' New levels, resources, and Amber open up further skills, recipes, [[Shop]] upgrades, [[Homestead]] structures, creatures, and biomes — which loop you back to step 1 with bigger goals. Only one action runs at a time. Starting a new action replaces the current one, so choose whichever activity best serves your next goal.
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